This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Knockback applied to enemies by Disengage by 24%.
Increase your maximum Ammo by 3.
Heal for 225 over 2s for each enemy hit by Blast Shot.
Increase your Movement Speed by 30% for 1.5s after using Dodge Roll.
Heal for 375 after hitting an enemy with Disengage.
For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Knockback applied to enemies by Disengage by 24%.
Increase your maximum Ammo by 3.
Heal for 225 over 2s for each enemy hit by Blast Shot.
Increase your Movement Speed by 30% for 1.5s after using Dodge Roll.
Heal for 375 after hitting an enemy with Disengage.
For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Knockback applied to enemies by Disengage by 24%.
Increase your maximum Ammo by 3.
Heal for 225 over 2s for each enemy hit by Blast Shot.
Increase your Movement Speed by 30% for 1.5s after using Dodge Roll.
Heal for 375 after hitting an enemy with Disengage.
For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Knockback applied to enemies by Disengage by 24%.
Increase your maximum Ammo by 3.
Heal for 225 over 2s for each enemy hit by Blast Shot.
Increase your Movement Speed by 30% for 1.5s after using Dodge Roll.
Heal for 375 after hitting an enemy with Disengage.
Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.