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51
VndreV

EU - Updated 7 months ago

Most Played Champions
Season 6
Moji
Flanker
3.09 KDA
28 / 11 / 12
2 - 0 (100%)
18m
VII
Flanker
1.76 KDA
25 / 19 / 17
2 - 0 (100%)
28m
Ruckus
Front Line
1.4 KDA
31 / 34 / 33
2 - 1 (67%)
41m
Maeve
Flanker
0.8 KDA
4 / 10 / 8
1 - 0 (100%)
5m
Willo
Damage
1.38 KDA
6 / 8 / 10
1 - 0 (100%)
11m
Player Stats
Totals
Matches
Played
12
Won
8
Lost
4
Player Kills
KDA
1.46
Kills
109
Deaths
111
Assists
107
Objectives
CPM
260
Credits
35,906
Objective Time
15m 41s
Damage
Player
576,790
Team Healing
76,529
Self Healing
118,950
Weapon
461,563
Shielding
138,697
Taken
579,915

Casual Queues

Normal: Siege
10 Games
1,601
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

2h 4m
playtime
60%
Win/Loss Ratio
1.41
kda
6
wins
29,731
Credits
240
CPM
89
kills
96
deaths
92
assists
498,954
damage
4,024
dpm
390,542
Weapon
521,381
taken
138,697
Shielding
76,529
healing
104,008
self healing
14m 35s
objective time
4
losses
Normal: Onslaught
1 Games
1,731
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

9m
playtime
100%
Win/Loss Ratio
3.9
kda
1
wins
3,864
Credits
429
CPM
16
kills
5
deaths
7
assists
56,703
damage
6,300
dpm
54,124
Weapon
32,222
taken
0
Shielding
0
healing
10,546
self healing
1m 6s
objective time
 
losses
Normal: Team Deathmatch
1 Games
1,716
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

5m
playtime
100%
Win/Loss Ratio
0.8
kda
1
wins
2,311
Credits
462
CPM
4
kills
10
deaths
8
assists
21,133
damage
4,227
dpm
16,897
Weapon
26,312
taken
0
Shielding
0
healing
4,396
self healing
0s
objective time
 
losses
Recently Played
May 3rd - June 2nd

All Queues

Normal: Onslaught

Normal: Payload

Normal: Siege

Normal: Team Deathmatch

Recent Matches