This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 210 every 1s while channeling Restore Soul.
Increase your Movement Speed by 32% while Shadow Travel is active.
Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.
Reduce the cast time of Shadow Travel by 10%.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Emitter by 1s.
Gain a 600-Health Shield for 4s after dropping to or below 30% Health.
Increase your Movement Speed while firing by 5%.
Heal for 250 every 1s while Emitter is active.
Increase the duration of Emitter by 4s.