This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Emitter by 4s.
Reduce the Cooldown of Missile Launcher by 2.8s.
Heal 240 health for each player hit by Missile Launcher.
Heal for 50 every 1s while Emitter is active.
Heal for 160 after activating Advance.