This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 30% after getting an Elimination.
Generate 6 Ammo after using Nade Launcher.
Reduce the Cooldown of Hunter’s Mark by 3s.
Activating Fire Bomb heals you for 200 over 2s.
Reduce the Cooldown of Fire Bomb by 2.4s.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage you take by 4% while at or below 40% Health.
Reduce the Cooldown of Pounce by 0.5s.
Reduce your damage taken by 20% for 2s after using Pounce.
Increase your Movement Speed by 50% for 3s after using Pounce.
Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.
Pounce Executes targets at or below 35% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage you take by 4% while at or below 40% Health.
Reduce the Cooldown of Pounce by 0.5s.
Reduce your damage taken by 20% for 2s after using Pounce.
Increase your Movement Speed by 50% for 3s after using Pounce.
Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.
Pounce Executes targets at or below 35% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 40% while Rune of Travel is active.
Reduce your damage taken by 10% while at or below 40% Health.
Heal for 100 after Teleporting to your Rune of Travel.
Increase your maximum Health by 100
Reduce the cooldown of Rune of Travel by 5s.
Increase your Ultimate charge rate by 15% and enemies at or below 65% Health are Revealed to you.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 30% after getting an Elimination.
Generate 6 Ammo after using Nade Launcher.
Reduce the Cooldown of Hunter’s Mark by 3s.
Activating Fire Bomb heals you for 200 over 2s.
Reduce the Cooldown of Fire Bomb by 2.4s.
Hunter's Mark has 2 charges and grants its benefits to allies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 30% after getting an Elimination.
Generate 6 Ammo after using Nade Launcher.
Reduce the Cooldown of Hunter’s Mark by 3s.
Activating Fire Bomb heals you for 200 over 2s.
Reduce the Cooldown of Fire Bomb by 2.4s.
Hunter's Mark has 2 charges and grants its benefits to allies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 30% after getting an Elimination.
Generate 6 Ammo after using Nade Launcher.
Reduce the Cooldown of Hunter’s Mark by 3s.
Activating Fire Bomb heals you for 200 over 2s.
Reduce the Cooldown of Fire Bomb by 2.4s.
Hunter's Mark has 2 charges and grants its benefits to allies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce scope-in and scope-out time by 100%.
Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 100.
After 1s of standing still, regenerate 2 Ammo every 2s.
Hitting an enemy with a fully-charged Sniper Mode shot generates 3 Ammo.
Increase your Movement Speed while in Sniper Mode by 75%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 30% after getting an Elimination.
Generate 6 Ammo after using Nade Launcher.
Reduce the Cooldown of Hunter’s Mark by 3s.
Activating Fire Bomb heals you for 200 over 2s.
Reduce the Cooldown of Fire Bomb by 2.4s.
Hunter's Mark has 2 charges and grants its benefits to allies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 30% after getting an Elimination.
Generate 6 Ammo after using Nade Launcher.
Reduce the Cooldown of Hunter’s Mark by 3s.
Activating Fire Bomb heals you for 200 over 2s.
Reduce the Cooldown of Fire Bomb by 2.4s.
Hunter's Mark has 2 charges and grants its benefits to allies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the cooldown of Rune of Travel by 5s.
Gain 15% Lifesteal while Overcharge is active.
Increase your maximum Health by 150
Increase your maximum Ammo by 4.
Increase your Movement Speed by 24% while Rune of Travel is active.
Increase your Ultimate charge rate by 15% and enemies at or below 65% Health are Revealed to you.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage you take by 4% while at or below 40% Health.
Reduce the Cooldown of Pounce by 0.5s.
Reduce your damage taken by 20% for 2s after using Pounce.
Increase your Movement Speed by 50% for 3s after using Pounce.
Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.
Pounce Executes targets at or below 35% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 30% after getting an Elimination.
Generate 6 Ammo after using Nade Launcher.
Reduce the Cooldown of Hunter’s Mark by 3s.
Activating Fire Bomb heals you for 200 over 2s.
Reduce the Cooldown of Fire Bomb by 2.4s.
Hunter's Mark has 2 charges and grants its benefits to allies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage you take by 4% while at or below 40% Health.
Reduce the Cooldown of Pounce by 0.5s.
Reduce your damage taken by 20% for 2s after using Pounce.
Increase your Movement Speed by 50% for 3s after using Pounce.
Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.
Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 30% after getting an Elimination.
Generate 6 Ammo after using Nade Launcher.
Reduce the Cooldown of Hunter’s Mark by 3s.
Activating Fire Bomb heals you for 200 over 2s.
Reduce the Cooldown of Fire Bomb by 2.4s.
Hunter's Mark has 2 charges and grants its benefits to allies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 30% after getting an Elimination.
Generate 6 Ammo after using Nade Launcher.
Reduce the Cooldown of Hunter’s Mark by 3s.
Activating Fire Bomb heals you for 200 over 2s.
Reduce the Cooldown of Fire Bomb by 2.4s.
Hunter's Mark has 2 charges and grants its benefits to allies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 250 every 1s while Emitter is active.
Gain a 150-Health Shield for 4s after dropping to or below 30% Health.
Generate 5 Ammo every 1s while Emitter is active.
Increase the duration of Emitter by 3s.
Reduce the Cooldown of Emitter by 5s.
Increase the radius of Missile Launcher's explosions by 66%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the cooldown of Rune of Travel by 5s.
Gain 15% Lifesteal while Overcharge is active.
Increase your maximum Health by 150
Increase your maximum Ammo by 4.
Increase your Movement Speed by 24% while Rune of Travel is active.
Increase your Ultimate charge rate by 15% and enemies at or below 65% Health are Revealed to you.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Activating Fire Bomb heals you for 300 over 2s.
Reduce the Cooldown of Fire Bomb by 2.4s.
Increase your maximum Health by 50.
Reduce your active Cooldowns by 30% after getting an Elimination.
Increase your Movement Speed by 32% for 4s after using Fire Bomb.
Hunter's Mark has 2 charges and grants its benefits to allies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 40% while Rune of Travel is active.
Reduce your damage taken by 10% while at or below 40% Health.
Heal for 100 after Teleporting to your Rune of Travel.
Increase your maximum Health by 100
Reduce the cooldown of Rune of Travel by 5s.
Increase your Ultimate charge rate by 15% and enemies at or below 65% Health are Revealed to you.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 40% while Rune of Travel is active.
Reduce your damage taken by 10% while at or below 40% Health.
Heal for 100 after Teleporting to your Rune of Travel.
Increase your maximum Health by 100
Reduce the cooldown of Rune of Travel by 5s.
Increase your Ultimate charge rate by 15% and enemies at or below 65% Health are Revealed to you.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 75 for each shot hit while using In Pursuit.
Reduce the Cooldown of In Pursuit by 1.2s.
Increase your maximum Health by 150.
You gain 15% Lifesteal against your Retribution target.
Increase your Reload Speed by 25%.
Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the size of your Fire Spit by 48%.
Consume 30% less Booster fuel for 5s after using Thrust.
Reduce the Cooldown of Thrust by 2.4s for each enemy hit with Fire Spit.
Reduce the Cooldown of Fire Spit by 2.5s for each enemy hit by it.
Heal for 200 for each enemy hit with Fire Spit.
Fire Spit applies a Knockback and deals an additional 300 damage over 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 40% while Rune of Travel is active.
Reduce your damage taken by 10% while at or below 40% Health.
Heal for 100 after Teleporting to your Rune of Travel.
Increase your maximum Health by 100
Reduce the cooldown of Rune of Travel by 5s.
Increase your Ultimate charge rate by 15% and enemies at or below 65% Health are Revealed to you.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 40% while Rune of Travel is active.
Reduce your damage taken by 10% while at or below 40% Health.
Heal for 100 after Teleporting to your Rune of Travel.
Increase your maximum Health by 100
Reduce the cooldown of Rune of Travel by 5s.
Increase your Ultimate charge rate by 15% and enemies at or below 65% Health are Revealed to you.