This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 120 for each enemy hit with Nade Launcher.
Increase your maximum Health by 100.
Decrease your damage taken by 20% for 3s after using Nade Launcher.
Reduce your active Cooldowns by 10% after getting an Elimination.
Reduce the damage you deal to yourself with Fire Bomb by 100%.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Regenerate 2% Moonlight every 1s while within 30 units of Luna and not using Moonlight.
Regenerate 4% Moonlight every 1s while not using Moonlight.
Reduce the Cooldown of Luna's redeploy by 0.2s after healing with Moonlight.
Gain a 300-Health Shield for 3s after activating Lunar Leap.
Increase your maximum Moonlight capacity by 40%.
[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Restore 20% of your maximum Booster fuel after getting a Killing Blow or Elimination.
Reduce the Cooldown of Thrust by 13% after getting an Elimination.
Increase your Reload Speed by 30% for 3s after hitting an enemy with your weapon.
Increase your Booster fuel capacity by 50%.
Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Regenerate 2% Moonlight every 1s while within 30 units of Luna and not using Moonlight.
Regenerate 4% Moonlight every 1s while not using Moonlight.
Reduce the Cooldown of Luna's redeploy by 0.2s after healing with Moonlight.
Gain a 300-Health Shield for 3s after activating Lunar Leap.
Increase your maximum Moonlight capacity by 40%.
[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Regenerate 2% Moonlight every 1s while within 30 units of Luna and not using Moonlight.
Regenerate 4% Moonlight every 1s while not using Moonlight.
Reduce the Cooldown of Luna's redeploy by 0.2s after healing with Moonlight.
Gain a 300-Health Shield for 3s after activating Lunar Leap.
Increase your maximum Moonlight capacity by 40%.
[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Regenerate 2% Moonlight every 1s while within 30 units of Luna and not using Moonlight.
Regenerate 4% Moonlight every 1s while not using Moonlight.
Reduce the Cooldown of Luna's redeploy by 0.2s after healing with Moonlight.
Gain a 300-Health Shield for 3s after activating Lunar Leap.
Increase your maximum Moonlight capacity by 40%.
[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 120 for each enemy hit with Nade Launcher.
Increase your maximum Health by 100.
Decrease your damage taken by 20% for 3s after using Nade Launcher.
Reduce your active Cooldowns by 10% after getting an Elimination.
Reduce the damage you deal to yourself with Fire Bomb by 100%.
Nade Launcher has 3 charges, but reduce the damage of each to 650.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Charge by 2.5s for every 1000 damage your Shield takes.
Heal for 90 every 1s while Shield is active and you are at or below 35% Health.
Gain a 450-Health Shield for 3s after you use Charge.
Reduce the Cooldown of Shield by 0.8s. This card also increases the rate of Shield gain when using Aegis.
Increase your maximum Health by 750.
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Barricade by 2s.
Increase the duration of Barricade by 0.6s.
Increase your maximum Health by 750.
Gain a 300-Health Shield for 3s after activating Rocket Boots.
Increase the Health of Barricade by 400.
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Healing received by 20% while firing your SMGs.
Regenerate 4 Ammo every 1s while Agility is active.
Gain 7% Lifesteal while in Dragon Stance.
Heal for 60 every 1s while Agility is active.
Heal for 200 after activating Shadow Step.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Regenerate 2% Moonlight every 1s while within 30 units of Luna and not using Moonlight.
Regenerate 4% Moonlight every 1s while not using Moonlight.
Reduce the Cooldown of Luna's redeploy by 0.2s after healing with Moonlight.
Gain a 300-Health Shield for 3s after activating Lunar Leap.
Increase your maximum Moonlight capacity by 40%.
[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Regenerate 2% Moonlight every 1s while within 30 units of Luna and not using Moonlight.
Regenerate 4% Moonlight every 1s while not using Moonlight.
Reduce the Cooldown of Luna's redeploy by 0.2s after healing with Moonlight.
Gain a 300-Health Shield for 3s after activating Lunar Leap.
Increase your maximum Moonlight capacity by 40%.
[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 160 every 1s while Prowl is active.
Reduce the Cooldown of Prowl by 1s each time you hit an enemy with a dagger.
Reduce the damage you take by 4% while at or below 40% Health.
Heal for 210 after using Pounce.
Reduce your damage taken by 10% while Prowl is active.
Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Regenerate 2% Moonlight every 1s while within 30 units of Luna and not using Moonlight.
Regenerate 4% Moonlight every 1s while not using Moonlight.
Reduce the Cooldown of Luna's redeploy by 0.2s after healing with Moonlight.
Gain a 300-Health Shield for 3s after activating Lunar Leap.
Increase your maximum Moonlight capacity by 40%.
[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.