This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Body and Soul by 0.4s.
Increase your maximum Health by 200.
Decrease the Cooldown of Body and Soul by 1.2s.
Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -5s.
Heal for 68 every 0.25s during Body and Soul.
Extend the duration of your Body and Soul by 1s. After the ability ends, Heal for 70% of the damage your body took (minimum of 15% max health) while traveling, unaffected by Cauterize
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing you receive by 14% while at or below 50% Health.
Increase your maximum Health by 100.
Heal for 200 over the duration of Scamper.
Gain 30% Lifesteal against enemies with the maximum number of Magic Marks.
Reduce your active Cooldowns by 40% after getting an Elimination.
Using Scamper Heals allies within 25 units and you for 600 over 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing you receive by 14% while at or below 50% Health.
Increase your maximum Health by 100.
Heal for 200 over the duration of Scamper.
Gain 30% Lifesteal against enemies with the maximum number of Magic Marks.
Reduce your active Cooldowns by 40% after getting an Elimination.
Using Scamper Heals allies within 25 units and you for 600 over 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing you receive by 14% while at or below 50% Health.
Increase your maximum Health by 100.
Heal for 200 over the duration of Scamper.
Gain 30% Lifesteal against enemies with the maximum number of Magic Marks.
Reduce your active Cooldowns by 40% after getting an Elimination.
Using Scamper Heals allies within 25 units and you for 600 over 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 5% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.
Reset the Cooldown of Commanding Leap after dropping to or below 20% Health.
Increase your maximum Health by 100.
Reduce the Movement Speed penalty of Designated Sights by 80%.
Increase your maximum Ammo by 4.
Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing you receive by 14% while at or below 50% Health.
Increase your maximum Health by 100.
Heal for 200 over the duration of Scamper.
Gain 30% Lifesteal against enemies with the maximum number of Magic Marks.
Reduce your active Cooldowns by 40% after getting an Elimination.
Using Scamper Heals allies within 25 units and you for 600 over 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing you receive by 14% while at or below 50% Health.
Increase your maximum Health by 100.
Heal for 200 over the duration of Scamper.
Gain 30% Lifesteal against enemies with the maximum number of Magic Marks.
Reduce your active Cooldowns by 40% after getting an Elimination.
Using Scamper Heals allies within 25 units and you for 600 over 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing you receive by 14% while at or below 50% Health.
Increase your maximum Health by 100.
Heal for 200 over the duration of Scamper.
Gain 30% Lifesteal against enemies with the maximum number of Magic Marks.
Reduce your active Cooldowns by 40% after getting an Elimination.
Using Scamper Heals allies within 25 units and you for 600 over 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing you receive by 14% while at or below 50% Health.
Increase your maximum Health by 100.
Heal for 200 over the duration of Scamper.
Gain 30% Lifesteal against enemies with the maximum number of Magic Marks.
Reduce your active Cooldowns by 40% after getting an Elimination.
Using Scamper Heals allies within 25 units and you for 600 over 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing you receive by 14% while at or below 50% Health.
Increase your maximum Health by 100.
Heal for 200 over the duration of Scamper.
Gain 30% Lifesteal against enemies with the maximum number of Magic Marks.
Reduce your active Cooldowns by 40% after getting an Elimination.
Using Scamper Heals allies within 25 units and you for 600 over 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing you receive by 14% while at or below 50% Health.
Increase your maximum Health by 100.
Heal for 200 over the duration of Scamper.
Gain 30% Lifesteal against enemies with the maximum number of Magic Marks.
Reduce your active Cooldowns by 40% after getting an Elimination.
Using Scamper Heals allies within 25 units and you for 600 over 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing you receive by 14% while at or below 50% Health.
Increase your maximum Health by 100.
Heal for 200 over the duration of Scamper.
Gain 30% Lifesteal against enemies with the maximum number of Magic Marks.
Reduce your active Cooldowns by 40% after getting an Elimination.
Using Scamper Heals allies within 25 units and you for 600 over 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing you receive by 14% while at or below 50% Health.
Increase your maximum Health by 100.
Heal for 200 over the duration of Scamper.
Gain 30% Lifesteal against enemies with the maximum number of Magic Marks.
Reduce your active Cooldowns by 40% after getting an Elimination.
Using Scamper Heals allies within 25 units and you for 600 over 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing you receive by 14% while at or below 50% Health.
Increase your maximum Health by 100.
Heal for 200 over the duration of Scamper.
Gain 30% Lifesteal against enemies with the maximum number of Magic Marks.
Reduce your active Cooldowns by 40% after getting an Elimination.
Using Scamper Heals allies within 25 units and you for 600 over 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 10% after getting an Elimination.
Increase the Healing you receive by 21% while at or below 50% Health.
Gain 30% Lifesteal against enemies with the maximum number of Magic Marks.
Increase your Movement Speed by 5% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.
Increase your maximum Health by 250.
When you get an Elimination, drop a Health Pack that Heals the entire team for 900 when picked up by an ally. Health Packs are visible to allies and are not able to be seen or interacted with by the opposing team.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing you receive by 14% while at or below 50% Health.
Increase your maximum Health by 100.
Heal for 200 over the duration of Scamper.
Gain 30% Lifesteal against enemies with the maximum number of Magic Marks.
Reduce your active Cooldowns by 40% after getting an Elimination.
Using Scamper Heals allies within 25 units and you for 600 over 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing you receive by 14% while at or below 50% Health.
Increase your maximum Health by 100.
Heal for 200 over the duration of Scamper.
Gain 30% Lifesteal against enemies with the maximum number of Magic Marks.
Reduce your active Cooldowns by 40% after getting an Elimination.
Using Scamper Heals allies within 25 units and you for 600 over 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing you receive by 14% while at or below 50% Health.
Increase your maximum Health by 100.
Heal for 200 over the duration of Scamper.
Gain 30% Lifesteal against enemies with the maximum number of Magic Marks.
Reduce your active Cooldowns by 40% after getting an Elimination.
Using Scamper Heals allies within 25 units and you for 600 over 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing you receive by 14% while at or below 50% Health.
Increase your maximum Health by 100.
Heal for 200 over the duration of Scamper.
Gain 30% Lifesteal against enemies with the maximum number of Magic Marks.
Reduce your active Cooldowns by 40% after getting an Elimination.
Using Scamper Heals allies within 25 units and you for 600 over 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing you receive by 14% while at or below 50% Health.
Increase your maximum Health by 100.
Heal for 200 over the duration of Scamper.
Gain 30% Lifesteal against enemies with the maximum number of Magic Marks.
Reduce your active Cooldowns by 40% after getting an Elimination.
Using Scamper Heals allies within 25 units and you for 600 over 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.
Reduce your damage taken by 15% for 1.5s after activating Death Wings.
Reduce the Blood cost of Swarm by 5% while an ally is marked by Blood Hex.
Increase vertical movement of Death Wings by 15%.
Increase the lateral movement of Death Wings by 18%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Luna's redeploy by 0.2s after healing with Moonlight.
Increase allies' Movement Speed by 24% while they are being Healed by Moonlight.
Increase your maximum Health by 100.
Regenerate 10% Moonlight every 1s while within 30 units of Luna and not using Moonlight.
Generate 4% Moonlight for each enemy hit with Light Bow.
Allies being Healed by Moonlight take 15% reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing you receive by 14% while at or below 50% Health.
Increase your maximum Health by 100.
Heal for 200 over the duration of Scamper.
Gain 30% Lifesteal against enemies with the maximum number of Magic Marks.
Reduce your active Cooldowns by 40% after getting an Elimination.
Using Scamper Heals allies within 25 units and you for 600 over 3s.