This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 200 every 1s while Emitter is active.
Increase the duration of Emitter by 2s.
Reduce the Cooldown of Missile Launcher by 1.4s.
Heal 120 health for each player hit by Missile Launcher.
Reduce the Cooldown of Emitter by 5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 2 Ammo for each enemy hit by Broadside.
Heal for 200 every 1s while standing near a Shortcut.
Hitting yourself with Broadside now applies a Knockback of 150.
Increase your maximum Ammo by 3.
Reduce the Cooldown of Harpoon by 1s for each enemy hit by Broadside.
The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Nine Lives by 3s.
Heal for an additional 160 with Nine Lives.
Increase the Movement Speed bonus while using Prowl by 10%.
Heal for 160 every 1s while Prowl is active.
Heal for 350 after using Pounce.
Pounce Executes targets at or below 35% Health.