This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the explosion radius of Salvo by 60%.
Increase your maximum Health by 50.
Restore 40% of your maximum Booster fuel after using Thrust.
Increase the size of your Fire Spit by 120%.
Reduce the Cooldown of Salvo by 0.25s each time Salvo hits an enemy with its rockets.
Fire Spit applies a Knockback and deals an additional 300 damage over 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Recovery by 5s.
Reduce your damage taken by 24% for 2s after using Recovery.
Reduce all active Cooldowns by 28% after getting an Elimination.
Increase the jump strength of Heroic Leap by 5%.
Reduce the Cooldown of Heroic Leap by 1.5s.
Using Recovery instantly Heals you for 400 and increases your maximum Health by 300 for 5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the explosion radius of Salvo by 60%.
Increase your maximum Health by 50.
Restore 40% of your maximum Booster fuel after using Thrust.
Increase the size of your Fire Spit by 120%.
Reduce the Cooldown of Salvo by 0.25s each time Salvo hits an enemy with its rockets.
Fire Spit applies a Knockback and deals an additional 300 damage over 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the range of Astral Mark by 20%.
Heal for 40 every 1s for 10s after applying Astral Mark.
Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.
Increase the duration of Astral Mark by 1.2000000000000002s.
Reduce the Cooldown of Astral Mark by 2s.
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Dark Siphon by 4s if it fails to hit a target.
Increase your Movement Speed by 20% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.
Increase your maximum Health by 200.
Reduce the damage you take by 10% for 2s after hitting an enemy with Dark Siphon.
Increase the Healing received from Dark Siphon by 50 health.
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the explosion radius of Salvo by 60%.
Increase your maximum Health by 50.
Restore 40% of your maximum Booster fuel after using Thrust.
Increase the size of your Fire Spit by 120%.
Reduce the Cooldown of Salvo by 0.25s each time Salvo hits an enemy with its rockets.
Fire Spit applies a Knockback and deals an additional 300 damage over 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the vertical movement from each use of Explosive Personality by 40%.
Reduce the Cooldown of Cluster Grenade by 0.1s for each enemy hit by the initial and secondary explosions.
Increase the lateral movement from each use of Explosive Personality by 160%.
Reduce the Cooldown of Explosive Personality by 30% after activating Hail of Bombs.
Heal for 120 for each use of Explosive Personality.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 300.
Increase the duration of Siege Shield by 1.2s.
Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.
Reduce the Cooldown of Siege Shield by 1.6s.
Gain 40% Lifesteal.
Reduce your damage taken by 75% while using Shoulder Bash.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the slow strength of the rift's pulses by 25%.
Increase your maximum Health by 150.
Increase the speed Rift Slash travels at by 60%.
You can miss 1 attacks before your chain resets. Increase the window to progress the chain by {scale=0.05|0.05}s.
Gain a 150 health Shield for each enemy hit by Royal Presence's chain grab.
Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Recovery by 5s.
Reduce your damage taken by 24% for 2s after using Recovery.
Reduce all active Cooldowns by 28% after getting an Elimination.
Increase the jump strength of Heroic Leap by 5%.
Reduce the Cooldown of Heroic Leap by 1.5s.
Using Recovery instantly Heals you for 400 and increases your maximum Health by 300 for 5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the maximum Ammo count of both your weapons by 2.
Heal for 400 after entering Stealth at or below 65% Health.
Increase your Movement Speed by 40% for 2s after entering Stealth.
Reduce the recoil of your Pistol by 18%.
Reduce the Movement Speed penalty of Scope by 40%.
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 8% after getting an Elimination.
Increase your maximum Health by 450.
Heal for 84 every 1s while Earthen Guard is active.
Reduce the Cooldown of Earthen Guard by 2.5s.
Heal for 66 every 1s while standing in Warder's Field.
Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 200.
Increase the Flight Speed of Transporter by 10%.
Heal for 6% of your maximum Health after Teleporting with Transporter.
Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 200.
Reduce scope-in and scope-out time by 100%.
Using Transporter instantly Teleports you to its target location.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 50 every time you Heal an ally with Moonlight.
Generate 2% Moonlight for each enemy hit with Light Bow.
Increase allies' Movement Speed by 6% while they are being Healed by Moonlight.
Increase your maximum Health by 150.
Increase your maximum Moonlight capacity by 40%.
[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the range of Astral Mark by 20%.
Heal for 40 every 1s for 10s after applying Astral Mark.
Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.
Increase the duration of Astral Mark by 1.2000000000000002s.
Reduce the Cooldown of Astral Mark by 2s.
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the time it takes to bring up Iron Sights by 15%.
Increase your maximum Ammo by 6.
Generate 18 Ammo for each enemy hit with Frag Grenade.
Reduce your weapon recoil by 80% while using Iron Sights.
Reduce the Cooldown of Frag Grenade by 4s for each enemy hit by it.
Increase the radius of Frag Grenade's explosion by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 750.
Generate 1 Ammo after hitting a fully-charged weapon shot.
Heal for an additional 750 when using Second Chance.
Increase your Healing received from others by 15% while at or below 50% Health.
Reduce the Cooldown of Second Chance by 0.5s.
Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the explosion radius of Salvo by 60%.
Increase your maximum Health by 50.
Restore 40% of your maximum Booster fuel after using Thrust.
Increase the size of your Fire Spit by 120%.
Reduce the Cooldown of Salvo by 0.25s each time Salvo hits an enemy with its rockets.
Fire Spit applies a Knockback and deals an additional 300 damage over 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Reload Speed by 40%.
Increase your Movement Speed by 6% for 4s after getting an Elimination.
Increase your Movement Speed by 33% while Billow is active.
Increase your maximum Ammo by 3.
Increase your maximum Health by 200.
Heal for 15% of your maximum Health per second while using Billow.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Recovery by 5s.
Reduce your damage taken by 24% for 2s after using Recovery.
Reduce all active Cooldowns by 28% after getting an Elimination.
Increase the jump strength of Heroic Leap by 5%.
Reduce the Cooldown of Heroic Leap by 1.5s.
Using Recovery instantly Heals you for 400 and increases your maximum Health by 300 for 5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 40% for 2s after hitting an enemy with Commander's Grab.
Generate 5 Ammo after activating Commander's Grab.
Increase your maximum Health by 300.
Reduce the Cooldown of Battle Shout by 1.7999999999999998s.
Reduce your active Cooldowns by 32% after getting an Elimination.
Targets hit by Commander's Grab are Stunned for an additional 1.4s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 525 over 3s after Healing an ally with Kindle Soul.
Increase the travel distance of Wings of Wrath by 20%.
Reduce the Cooldown of Wings of Wrath by 1.2s.
Apply a 140-Health Shield for 2s to allies affected by Kindle Soul.
Increase your maximum Ammo by 4.
Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 120 after using Blink.
Reduce the Cooldown of Soar by 20% after getting an Elimination
Increase your Movement Speed during Soar by 7%.
Increase the distance traveled by Blink by 24%.
Heal for 300 every 1s while Ice Block is active.
Blink can be refired within 4s of its use to return to the initial casting location.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the range of Astral Mark by 20%.
Heal for 40 every 1s for 10s after applying Astral Mark.
Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.
Increase the duration of Astral Mark by 1.2000000000000002s.
Reduce the Cooldown of Astral Mark by 2s.
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.