This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 75 every 1s while standing near any of your Turrets.
Increase your maximum Health by 750.
Heal for 40 each time one of your base Turrets hits an enemy.
Heal all of your Turrets for 180 every 1s while you are standing near them.
Increase the Health of all your Turrets by 420.
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Fire Spit by 2s for each enemy hit by it.
Heal for 50 for each enemy hit with Fire Spit.
Increase your maximum Health by 200.
Restore 30% of your maximum Booster fuel after using Thrust.
Reduce the Cooldown of Thrust by 100% after dropping to or below 30% Health.
Fire Spit applies a Knockback and deals an additional 300 damage over 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting an enemy with Presence reduces its Cooldown by 5s.
Gain 10% Movement Speed for 3s after using Grace.
Heal for 300 after using Presence.
Reduce your active Cooldowns by 32% after getting an Elimination.
Increase travel speed during Grace by 10%.
Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.