This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing received from Dark Siphon by 200 health.
Reduce the Cooldown of Tendril by 1.7999999999999998s after hitting an enemy with Dark Siphon.
Consuming Darkness stacks Heals you for an additional 30 per stack.
Increase your maximum Health by 50.
Reduce the Cooldown of Dark Siphon and Obliteration by 1.6s after activating Tendril.
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the range of Oppressor Mine beams by 80%.
Reduce the Cooldown of Oppressor Mine by 2.4s.
Activating Oppressor Mine generates 6 Ammo.
Increase your Movement Speed while in Sniper Mode by 75%.
Increase the number of targets affected by Oppressor Mines by 4.
Using Transporter instantly Teleports you to its target location.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 2 Ammo for each enemy hit by Explosive Flask.
Gain 6% Movement Speed.
Reduce the Cooldown of Explosive Flask by 2.4s.
Gain 40% Lifesteal against enemies Slowed by your Explosive Flask.
Increase the duration of Explosive Flask's Slow by 0.75s.
Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)