This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the distance traveled by Blink by 24%.
Generate 1 Ammo after activating Soar.
Your weapon deals 10% less Self-Damage and no longer applies a Knockback to yourself.
Reduce the Cooldown of Soar by 80% after getting an Elimination
Reduce your active Cooldowns by 40% after getting an Elimination.
Blink can be refired within 4s of its use to return to the initial casting location.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the distance traveled by Blink by 24%.
Generate 1 Ammo after activating Soar.
Your weapon deals 10% less Self-Damage and no longer applies a Knockback to yourself.
Reduce the Cooldown of Soar by 80% after getting an Elimination
Reduce your active Cooldowns by 40% after getting an Elimination.
Blink can be refired within 4s of its use to return to the initial casting location.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the distance traveled by Blink by 24%.
Generate 1 Ammo after activating Soar.
Your weapon deals 10% less Self-Damage and no longer applies a Knockback to yourself.
Reduce the Cooldown of Soar by 80% after getting an Elimination
Reduce your active Cooldowns by 40% after getting an Elimination.
Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.