This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 200.
Reduce damage taken by 9% while using Hustle.
Reduce the time it takes to bring up Iron Sights by 45%.
Increase your Movement Speed by 30% while using Iron Sights.
Gain 10% Lifesteal while using Iron Sights.
Heal for 300 per second while using Hustle.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 6%.
Heal for 100 every 1s while standing near a Shortcut.
Heal for 280 for each enemy hit with Harpoon.
Increase your maximum Health by 200.
Gain a 600-Health Shield after dropping to or below 50% Health.
Harpoon no longer has a Cooldown, but no longer Slows enemies hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your movement speed by 32% for 3s after using Slither.
Increase the travel distance of Slither by 20%.
Reduce the Cooldown of Slither by 2.4s.
Heal for 15 every 1s while Healing an ally with Mending Spirits.
Reduce your active Cooldowns by 40% after getting an Elimination.
Tossing your snake after reloading is faster and deals an additional 500 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Chain range of Shock Pulse by 32%.
Increase your maximum Ammo by 20%.
Increase your Ammo regeneration speed by 36%.
Heal for 200 over the duration of Ghost Walk.
Generate 24% of your Ammo for each unique enemy hit by Shock Pulse.
Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 45 Energy after getting an Elimination.
Increase your maximum Health by 200.
Increase the maximum Ammo count of both your weapons by 1.
Increase your Movement Speed by 30% for 2s after entering Stealth.
Heal for 400 after entering Stealth at or below 65% Health.
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Reload Speed by 20%.
Reduce the Cooldown of Combat Slide by 10% for each enemy hit by your weapons.
Increase the travel distance of Combat Slide by 10%.
Heal for 100 for each shot hit while using In Pursuit.
Reduce the Cooldown of In Pursuit by 4.8s.
Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Rapid Shot by 3s.
Reduce the Cooldown of Crippling Arrow by 3s.
Reduce your active Cooldowns by 10% when you get an Elimination.
Reduce the Cooldown of Withdraw by 1.7999999999999998s.
Increase your Movement Speed by 7% for 3s after using Withdraw.
Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Regenerate 1 Ammo every 0.5s for 1s after activating Dredge Anchor.
Heal for 360 after hitting an enemy with Dredge Anchor.
Reduce your damage taken by 20% for 2s after hitting an enemy with Dredge Anchor.
Increase the travel distance of Shell Spin by 20%.
Reduce the Cooldown of Dredge Anchor by 2.4s.
For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 280 after using Pounce.
Reduce the damage you take by 16% while at or below 40% Health.
Heal for an additional 320 with Nine Lives.
Reduce your damage taken by 8% for 2s after using Pounce.
Reduce the Cooldown of Pounce by 0.5s.
Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the range of Astral Mark by 16%.
Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.
Heal for 80 every 1s for 10s after applying Astral Mark.
Reduce the Cooldown of Astral Mark by 1.6s.
Increase the duration of Astral Mark by 1.6s.
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Healing Potion by 3s for each ally it hits.
Reduce the Cooldown of Healing Potion by 0.5s after hitting an enemy with your weapon.
Reduces the Cooldown of Weightless by 0.6s.
Reduce your active Cooldowns by 24% after getting an Elimination.
Reduce the Cooldown of Explosive Flask by 0.6s.
Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Booster fuel capacity by 30%.
Reduce the Cooldown of Thrust by 39% after getting an Elimination.
Restore 40% of your maximum Booster fuel after using Thrust.
Reduce the Cooldown of Fire Spit by 1.5s for each enemy hit by it.
Restore 8% of your Booster fuel each time Salvo hits an enemy.
Increase your Movement Speed while using your Booster.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 10.
Heal for 280 every 1s while channeling Restore Soul.
Your Movement Speed is increased by 8% while any enemy is marked with a Soul Orb stack.
Increase your Ultimate charge rate by 7%.
Increase your maximum Health by 200.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Every weapon shot made while Precision Sights is active has an 32% chance to not consume Ammo.
Reduce your weapon recoil by 60% while using Precision Sights.
Heal for 85 after an enemy that is Revealed by your Sensor Drone dies.
Heal for 60 every 1s while Deflector Shield is active.
Hitting an enemy with a weapon shot has a 48% chance to not consume Ammo.
After firing continuously for 2s, gain 10% increased damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Booster fuel capacity by 30%.
Reduce the Cooldown of Thrust by 39% after getting an Elimination.
Restore 40% of your maximum Booster fuel after using Thrust.
Reduce the Cooldown of Fire Spit by 1.5s for each enemy hit by it.
Restore 8% of your Booster fuel each time Salvo hits an enemy.
Increase your Movement Speed while using your Booster.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Decrease your damage taken by 4% for 3s after using Nade Launcher.
Reduce your active Cooldowns by 40% after getting an Elimination.
Reduce the Cooldown of Nade Launcher by 2s.
Heal for 180 for each enemy hit with Nade Launcher.
Increase your maximum Health by 150.
Nade Launcher has 3 charges, but reduce the damage of each to 650.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Booster fuel capacity by 30%.
Reduce the Cooldown of Thrust by 39% after getting an Elimination.
Restore 40% of your maximum Booster fuel after using Thrust.
Reduce the Cooldown of Fire Spit by 1.5s for each enemy hit by it.
Restore 8% of your Booster fuel each time Salvo hits an enemy.
Increase your Movement Speed while using your Booster.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the time it takes to bring up Iron Sights by 15%.
Gain 25% Lifesteal while using Iron Sights.
Increase your maximum Health by 200.
Reduce your weapon recoil by 80% while using Iron Sights.
Increase your Movement Speed by 10% while using Iron Sights.
Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 45 Energy after getting an Elimination.
Increase your maximum Health by 200.
Increase the maximum Ammo count of both your weapons by 1.
Increase your Movement Speed by 30% for 2s after entering Stealth.
Heal for 400 after entering Stealth at or below 65% Health.
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 400 after using Counter.
Reduce the Cooldown of Whirl by 2s after using Billow.
Regenerate 2 Ammo every 0.5s for 1.5s after activating Billow.
Reduce the Cooldown of Billow by 28% after getting an Elimination.
Increase your Reload Speed by 40%.
Spite deals 20% of its target's maximum Health with each hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Booster fuel capacity by 30%.
Reduce the Cooldown of Thrust by 39% after getting an Elimination.
Restore 40% of your maximum Booster fuel after using Thrust.
Reduce the Cooldown of Fire Spit by 1.5s for each enemy hit by it.
Restore 8% of your Booster fuel each time Salvo hits an enemy.
Increase your Movement Speed while using your Booster.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Booster fuel capacity by 30%.
Reduce the Cooldown of Thrust by 39% after getting an Elimination.
Restore 40% of your maximum Booster fuel after using Thrust.
Reduce the Cooldown of Fire Spit by 1.5s for each enemy hit by it.
Restore 8% of your Booster fuel each time Salvo hits an enemy.
Increase your Movement Speed while using your Booster.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 40%.
Gain 15% Lifesteal.
Heal for 160 every 1s for 10s after applying Astral Mark.
Increase your jump height by 12% while using Stellar Wind.
Regenerate 6 Ammo every 1s while Stellar Wind is active.
Star Splitter now deals 360 damage every 0.4s, but reduces your maximum Ammo to 15.