This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal all of your Turrets for 180 every 1s while you are standing near them.
Increase your maximum Health by 450.
Increase the Health of Barricade by 600.
Heal for 125 every 1s while standing near any of your Turrets.
Increase the Health of all your Turrets by 280.
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Reload Speed by 21%.
Gain a 450-Health Shield for 3s after activating Juggernaut.
Gain a 200-Health Shield for 3s after activating Ignition.
Each Soul Fragment gathered Heals you for 60.
Reduce the time it takes to spin up your Hellfire Gatling by 12%.
All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.