This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the radius of Blossom by 20%.
Gain a 300-Health Shield for 3s after dropping to or below 50% Health.
Increase the range of Vine by 20%.
Gain a 100 Shield for 3s after using Vine.
Reduce the Cooldown of Blossom by 2s.
Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing done by Rend Soul by 16%.
Reduce the Cooldown of Rend Soul by 0.7s.
Heal for 350 every 1s while channeling Restore Soul.
Increase your maximum Health by 100.
Heal for 200 every 1s while using Shadow Travel.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing done by Rend Soul by 16%.
Reduce the Cooldown of Rend Soul by 0.7s.
Heal for 350 every 1s while channeling Restore Soul.
Increase your maximum Health by 100.
Heal for 200 every 1s while using Shadow Travel.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing done by Rend Soul by 16%.
Reduce the Cooldown of Rend Soul by 0.7s.
Heal for 350 every 1s while channeling Restore Soul.
Increase your maximum Health by 100.
Heal for 200 every 1s while using Shadow Travel.