This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 300 every 1s while standing in Dead Zone.
Reduce the Cooldown of Dead Zone by 0.8s.
Increase your Reload Speed by 20%.
Reduce your active Cooldowns by 40% after getting an Elimination.
Increase the duration of Dead Zone by 0.6s.
Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Reload Speed by 40%.
Heal for 500 after using Counter.
Reduce the Cooldown of Counter by 60% after successfully hitting an enemy with Counter.
Increase your maximum Ammo by 1.
Reduce the Cooldown of Billow by 14% after getting an Elimination.
Spite deals 20% of its target's maximum Health with each hit.