This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Seedling by 1s for each enemy hit by it.
Increase your Movement Speed by 16% when Out of Combat.
Reduce the Cooldown of Dead Zone by 1.6s.
Increase your Reload Speed by 25%.
Heal for 300 after using Seedling.
Dead Zone damage is increased to 650.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Seedling by 1s for each enemy hit by it.
Increase your Movement Speed by 16% when Out of Combat.
Reduce the Cooldown of Dead Zone by 1.6s.
Increase your Reload Speed by 25%.
Heal for 300 after using Seedling.
Dead Zone damage is increased to 650.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Seedling by 1s for each enemy hit by it.
Increase your Movement Speed by 16% when Out of Combat.
Reduce the Cooldown of Dead Zone by 1.6s.
Increase your Reload Speed by 25%.
Heal for 300 after using Seedling.
Dead Zone damage is increased to 650.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Seedling by 1s for each enemy hit by it.
Increase your Movement Speed by 16% when Out of Combat.
Reduce the Cooldown of Dead Zone by 1.6s.
Increase your Reload Speed by 25%.
Heal for 300 after using Seedling.
Dead Zone damage is increased to 650.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Seedling by 1s for each enemy hit by it.
Increase your Movement Speed by 16% when Out of Combat.
Reduce the Cooldown of Dead Zone by 1.6s.
Increase your Reload Speed by 25%.
Heal for 300 after using Seedling.
Dead Zone damage is increased to 650.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Seedling by 1s for each enemy hit by it.
Increase your Movement Speed by 16% when Out of Combat.
Reduce the Cooldown of Dead Zone by 1.6s.
Increase your Reload Speed by 25%.
Heal for 300 after using Seedling.
Dead Zone damage is increased to 650.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 140 after activating Blitz Upper.
Increase the Knockback of Blitz Upper by 30%
Gain 25% Lifesteal while Overcharge is active.
Heal for 500 after Teleporting to your Rune of Travel.
Gain 10% Lifesteal while at or below 40% Health.
Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Seedling by 1s for each enemy hit by it.
Increase your Movement Speed by 16% when Out of Combat.
Reduce the Cooldown of Dead Zone by 1.6s.
Increase your Reload Speed by 25%.
Heal for 300 after using Seedling.
Dead Zone damage is increased to 650.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Seedling by 1s for each enemy hit by it.
Increase your Movement Speed by 16% when Out of Combat.
Reduce the Cooldown of Dead Zone by 1.6s.
Increase your Reload Speed by 25%.
Heal for 300 after using Seedling.
Dead Zone damage is increased to 650.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Seedling by 1s for each enemy hit by it.
Increase your Movement Speed by 16% when Out of Combat.
Reduce the Cooldown of Dead Zone by 1.6s.
Increase your Reload Speed by 25%.
Heal for 300 after using Seedling.
Dead Zone damage is increased to 650.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Seedling by 1s for each enemy hit by it.
Increase your Movement Speed by 16% when Out of Combat.
Reduce the Cooldown of Dead Zone by 1.6s.
Increase your Reload Speed by 25%.
Heal for 300 after using Seedling.
Dead Zone damage is increased to 650.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Seedling by 1s for each enemy hit by it.
Increase your Movement Speed by 16% when Out of Combat.
Reduce the Cooldown of Dead Zone by 1.6s.
Increase your Reload Speed by 25%.
Heal for 300 after using Seedling.
Dead Zone damage is increased to 650.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Seedling by 1s for each enemy hit by it.
Increase your Movement Speed by 16% when Out of Combat.
Reduce the Cooldown of Dead Zone by 1.6s.
Increase your Reload Speed by 25%.
Heal for 300 after using Seedling.
Dead Zone damage is increased to 650.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Seedling by 1s for each enemy hit by it.
Increase your Movement Speed by 16% when Out of Combat.
Reduce the Cooldown of Dead Zone by 1.6s.
Increase your Reload Speed by 25%.
Heal for 300 after using Seedling.
Dead Zone damage is increased to 650.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Seedling by 1s for each enemy hit by it.
Increase your Movement Speed by 16% when Out of Combat.
Reduce the Cooldown of Dead Zone by 1.6s.
Increase your Reload Speed by 25%.
Heal for 300 after using Seedling.
Dead Zone damage is increased to 650.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Seedling by 1s for each enemy hit by it.
Increase your Movement Speed by 16% when Out of Combat.
Reduce the Cooldown of Dead Zone by 1.6s.
Increase your Reload Speed by 25%.
Heal for 300 after using Seedling.
Dead Zone damage is increased to 650.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Seedling by 1s for each enemy hit by it.
Increase your Movement Speed by 16% when Out of Combat.
Reduce the Cooldown of Dead Zone by 1.6s.
Increase your Reload Speed by 25%.
Heal for 300 after using Seedling.
Dead Zone damage is increased to 650.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Seedling by 1s for each enemy hit by it.
Increase your Movement Speed by 16% when Out of Combat.
Reduce the Cooldown of Dead Zone by 1.6s.
Increase your Reload Speed by 25%.
Heal for 300 after using Seedling.
Dead Zone damage is increased to 650.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Seedling by 1s for each enemy hit by it.
Increase your Movement Speed by 16% when Out of Combat.
Reduce the Cooldown of Dead Zone by 1.6s.
Increase your Reload Speed by 25%.
Heal for 300 after using Seedling.
Dead Zone damage is increased to 650.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Seedling by 1s for each enemy hit by it.
Increase your Movement Speed by 16% when Out of Combat.
Reduce the Cooldown of Dead Zone by 1.6s.
Increase your Reload Speed by 25%.
Heal for 300 after using Seedling.
Dead Zone damage is increased to 650.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Seedling by 1s for each enemy hit by it.
Increase your Movement Speed by 16% when Out of Combat.
Reduce the Cooldown of Dead Zone by 1.6s.
Increase your Reload Speed by 25%.
Heal for 300 after using Seedling.
Dead Zone damage is increased to 650.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Seedling by 1s for each enemy hit by it.
Increase your Movement Speed by 16% when Out of Combat.
Reduce the Cooldown of Dead Zone by 1.6s.
Increase your Reload Speed by 25%.
Heal for 300 after using Seedling.
Dead Zone damage is increased to 650.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Seedling by 1s for each enemy hit by it.
Increase your Movement Speed by 16% when Out of Combat.
Reduce the Cooldown of Dead Zone by 1.6s.
Increase your Reload Speed by 25%.
Heal for 300 after using Seedling.
Dead Zone damage is increased to 650.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Seedling by 1s for each enemy hit by it.
Increase your Movement Speed by 16% when Out of Combat.
Reduce the Cooldown of Dead Zone by 1.6s.
Increase your Reload Speed by 25%.
Heal for 300 after using Seedling.
Dead Zone damage is increased to 650.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Seedling by 1s for each enemy hit by it.
Increase your Movement Speed by 16% when Out of Combat.
Reduce the Cooldown of Dead Zone by 1.6s.
Increase your Reload Speed by 25%.
Heal for 300 after using Seedling.
Dead Zone damage is increased to 650.