This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 200 every 1s while using FrostFire Glide.
Increase the duration of FrostFire Glide by 0.5s.
Increase the Projectile Speed of Frost Bomb by 18%.
FrostFire Glide travels 15% faster.
Increase your maximum Health by 200.
Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 3% for 3s after activating Advance.
Heal 60 health for each player hit by Missile Launcher.
Increase your maximum Health by 600.
Reduce the Cooldown of Missile Launcher by 2.8s.
Increase the travel distance of Advance by 35%.
Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 200 every 1s while using FrostFire Glide.
Increase the duration of FrostFire Glide by 0.5s.
Increase the Projectile Speed of Frost Bomb by 18%.
FrostFire Glide travels 15% faster.
Increase your maximum Health by 200.
Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 200 every 1s while using FrostFire Glide.
Increase the duration of FrostFire Glide by 0.5s.
Increase the Projectile Speed of Frost Bomb by 18%.
FrostFire Glide travels 15% faster.
Increase your maximum Health by 200.
Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 0.25% Ultimate charge every 1s for 4s after hitting an ally with Mending Spirits.
Heal for 15 every 1s while Healing an ally with Mending Spirits.
Reduce the Cooldown of Gourd by 0.8s.
Increase the Movement Speed of allies affected by Mending Spirits by 25%.
Reduce your damage taken by 16% while Healing an ally with Mending Spirits.
Mending Spirits immediately Heals your target for an additional 350.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 140 every 1s while Earthen Guard is active.
Increase your maximum Health by 150.
Heal for 44 every 1s while standing in Warder's Field.
Reduce your damage taken by 20% while standing in Warder's Field.
Reduce the Cooldown of Earthen Guard by 1.5s.
Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 200 every 1s while using FrostFire Glide.
Increase the duration of FrostFire Glide by 0.5s.
Increase the Projectile Speed of Frost Bomb by 18%.
FrostFire Glide travels 15% faster.
Increase your maximum Health by 200.
Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting an enemy with Presence reduces its Cooldown by 5s.
Reduce the Cooldown of Grace by 0.5s for each enemy hit with Valor. Can only happen once every 3s.
Increase your maximum Ammo by 1.
Reduce your active Cooldowns by 40% after getting an Elimination.
Increase the travel distance of Grace by 15 units.
Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the travel speed of Deadly Momentum by 8%.
Hitting an enemy with Rogue's Tempo grants you 4 stacks of Piercing Momentum and Sharp Momentum.
Generate 6 Ammo after hitting at least one enemy with Rogue's Tempo.
Increase your Movement Speed by 60% for 1s after hitting an enemy with Love.
Increase the travel distance of Deadly Momentum by 15%.
Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Battle Shout by 1.7999999999999998s.
Reduce your damage taken by 16% for 2s after hitting an enemy with Commander's Grab.
Increase your maximum Health by 300.
Gain 20% Lifesteal.
Reduce the Cooldown of Commander's Grab by 1.7999999999999998s.
Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the range at which Sensor Drone Reveals targets by 10%.
Sensor Drone's Reveal persists for 2.8s after an enemy leaves its Reveal range.
Gain 16% Lifesteal.
Increase your Movement Speed by 20%.
Increase your maximum Health by 50.
Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the range at which Sensor Drone Reveals targets by 10%.
Sensor Drone's Reveal persists for 2.8s after an enemy leaves its Reveal range.
Gain 16% Lifesteal.
Increase your Movement Speed by 20%.
Increase your maximum Health by 50.
Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 200 every 1s while using FrostFire Glide.
Increase the duration of FrostFire Glide by 0.5s.
Increase the Projectile Speed of Frost Bomb by 18%.
FrostFire Glide travels 15% faster.
Increase your maximum Health by 200.
Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the range at which Sensor Drone Reveals targets by 10%.
Sensor Drone's Reveal persists for 2.8s after an enemy leaves its Reveal range.
Gain 16% Lifesteal.
Increase your Movement Speed by 20%.
Increase your maximum Health by 50.
Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Astral Mark by 1.2000000000000002s.
Increase your maximum Health by 50.
Heal for 200 every 1s for 10s after applying Astral Mark.
Heal for 150 every 1s while using Void Grip.
Reduce the Cooldown of Astral Mark by 1.2000000000000002s.
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 200 every 1s while using FrostFire Glide.
Increase the duration of FrostFire Glide by 0.5s.
Increase the Projectile Speed of Frost Bomb by 18%.
FrostFire Glide travels 15% faster.
Increase your maximum Health by 200.
Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Astral Mark by 1.2000000000000002s.
Increase your maximum Health by 50.
Heal for 200 every 1s for 10s after applying Astral Mark.
Heal for 150 every 1s while using Void Grip.
Reduce the Cooldown of Astral Mark by 1.2000000000000002s.
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Astral Mark by 1.2000000000000002s.
Increase your maximum Health by 50.
Heal for 200 every 1s for 10s after applying Astral Mark.
Heal for 150 every 1s while using Void Grip.
Reduce the Cooldown of Astral Mark by 1.2000000000000002s.
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Battle Shout by 1.7999999999999998s.
Reduce your damage taken by 16% for 2s after hitting an enemy with Commander's Grab.
Increase your maximum Health by 300.
Gain 20% Lifesteal.
Reduce the Cooldown of Commander's Grab by 1.7999999999999998s.
Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.