This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 20% while at or below 40% Health.
Gain 20% Lifesteal while Overcharge is active.
Heal for 100 after Teleporting to your Rune of Travel.
Increase the duration of Overcharge by 1s.
Reduce the cooldown of Rune of Travel by 1s.
Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the area that Flare will Reveal enemies by 50%.
Hits with Talon Rifle generate 1% Ultimate charge.
Flare lasts 3s longer.
Increase the maximum Ammo count of both your weapons by 3.
Increase your maximum Health by 50.
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 40% for 4s after using Fire Bomb.
Generate 12 Ammo after getting an Elimination.
Increase your maximum Ammo by 2.
Reduce your active Cooldowns by 40% after getting an Elimination.
Increase your maximum Health by 50.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 45% of your maximum Health after getting a Killing Blow on your Retribution target.
Increase the travel distance of Combat Slide by 10%.
You gain 25% Lifesteal against your Retribution target.
Increase the range at which your Retribution target is Revealed by 10 units.
Increase your Movement Speed by 25% while you are within 60 units of your Retribution target.
Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 450-Health Shield after dropping to or below 50% Health.
Heal for 200 after exiting a Shortcut.
Increase the Healing you receive by 20% while at or below 50% Health.
Increase your Movement Speed by 20% for 2s after exiting a Shortcut.
Heal for 200 every 1s while standing near a Shortcut.
The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 50.
Gain 20% Movement Speed for 3s after using Grace.
Increase travel speed during Grace by 20%.
Increase your Movement Speed by 12%.
Increase your maximum Ammo by 4.
Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 45% of your maximum Health after getting a Killing Blow on your Retribution target.
Increase the travel distance of Combat Slide by 10%.
You gain 25% Lifesteal against your Retribution target.
Increase the range at which your Retribution target is Revealed by 10 units.
Increase your Movement Speed by 25% while you are within 60 units of your Retribution target.
Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 50% for 2s after Combat Slide ends.
Increase your Movement Speed by 25% while you are within 60 units of your Retribution target.
Increase the travel distance of Combat Slide by 10%.
Increase the range at which your Retribution target is Revealed by 20 units.
Heal for 30% of your maximum Health after getting a Killing Blow on your Retribution target.
Increase the damage you deal to your Retribution target by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Earthen Guard by 1s.
Increase your maximum Ammo by 3.
Reduce your active Cooldowns by 32% after getting an Elimination.
Heal for 84 every 1s while Earthen Guard is active.
Increase your Reload Speed by 36% while Earthen Guard is active.
Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 150.
Reduce your damage taken by 20% for 3s after activating Flutter.
Increase the duration of Dead Zone by 1.2s.
Generate 1 Ammo after activating Flutter.
Reduce your active Cooldowns by 40% after getting an Elimination.
Dead Zone damage is increased to 650.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Earthen Guard by 1s.
Increase your maximum Ammo by 3.
Reduce your active Cooldowns by 32% after getting an Elimination.
Heal for 84 every 1s while Earthen Guard is active.
Increase your Reload Speed by 36% while Earthen Guard is active.
Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 40% for 4s after using Fire Bomb.
Generate 12 Ammo after getting an Elimination.
Increase your maximum Ammo by 2.
Reduce your active Cooldowns by 40% after getting an Elimination.
Increase your maximum Health by 50.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Earthen Guard by 1s.
Increase your maximum Ammo by 3.
Reduce your active Cooldowns by 32% after getting an Elimination.
Heal for 84 every 1s while Earthen Guard is active.
Increase your Reload Speed by 36% while Earthen Guard is active.
Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
While you have your Talon Rifle equipped, the Cooldown of Flare is reduced by 1s every 1s.
Your inactive weapon generates 6 Ammo every 2s.
Increase the maximum Ammo count of both your weapons by 5.
Hits with Talon Rifle generate 1% Ultimate charge.
Increase your maximum Health by 50.
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 24% of your Ammo for each unique enemy hit by Shock Pulse.
Increase your maximum Health by 150.
Increase your maximum Ammo by 30%.
Increase the Chain range of Shock Pulse by 32%.
Increase your Ammo regeneration speed by 12%.
Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 24% of your Ammo for each unique enemy hit by Shock Pulse.
Increase your maximum Health by 150.
Increase your maximum Ammo by 30%.
Increase the Chain range of Shock Pulse by 32%.
Increase your Ammo regeneration speed by 12%.
Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
While you have your Talon Rifle equipped, the Cooldown of Flare is reduced by 1s every 1s.
Your inactive weapon generates 6 Ammo every 2s.
Increase the maximum Ammo count of both your weapons by 5.
Hits with Talon Rifle generate 1% Ultimate charge.
Increase your maximum Health by 50.
Flare deals 250% base damage, has significantly increased Projectile Speed, and has its Cooldown reduced by 10s, but no longer Reveals enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 40%.
Gain a 450-Health Shield for 3s after dropping to or below 30% Health.
Heal for 200 over the duration of Ghost Walk.
Increase your Movement Speed while using Ghost Walk by 30%.
Increase your Ammo regeneration speed by 36%.
Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 20% while at or below 40% Health.
Gain 20% Lifesteal while Overcharge is active.
Heal for 100 after Teleporting to your Rune of Travel.
Increase the duration of Overcharge by 1s.
Reduce the cooldown of Rune of Travel by 1s.
Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.