This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.
Generate 2% Moonlight for each enemy hit with Light Bow.
Increase your maximum Health by 100.
Increase allies' Movement Speed by 30% while they are being Healed by Moonlight.
Gain a 400-Health Shield for 3s after activating Lunar Leap.
Allies being Healed by Moonlight take 15% reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for an additional 160 with Nine Lives.
Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.
Reduce the Cooldown of Prowl by 1s each time you hit an enemy with a dagger.
Reduce the Cooldown of Pounce by 2s.
Increase the Movement Speed bonus while using Prowl by 30%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.
Generate 2% Moonlight for each enemy hit with Light Bow.
Increase your maximum Health by 100.
Increase allies' Movement Speed by 30% while they are being Healed by Moonlight.
Gain a 400-Health Shield for 3s after activating Lunar Leap.
[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.