This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 40% Lifesteal.
Generate 2 Ammo after activating Siege Shield.
Reduce the Cooldown of Siege Shield by 2s for each enemy hit with Kinetic Burst.
Reduce your active Cooldowns by 50% after getting an Elimination.
Increase your maximum Health by 450.
Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 150-Health Shield for 3s after activating Juggernaut.
Reduce your damage taken by 25% for 3s after activating Soul Harvest.
Heal for 300 for each champion hit by Juggernaut.
Each Soul Fragment gathered Heals you for 60.
Increase your maximum Health by 450.
All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.
Increase your Movement Speed by 12% for 4s after getting an Elimination.
Increase your Movement Speed by 20% for 3s after activating Counter.
Increase your Movement Speed by 44% while Billow is active.
Heal for 200 after using Counter.
Your heavy hit with Inferno Blade deals an additional 150 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Wings of Wrath by 4s after hitting an enemy with Pyre Strike.
Apply a 105-Health Shield for 2s to allies affected by Kindle Soul.
Heal for 210 over 3s after Healing an ally with Kindle Soul.
Generate 2 Ammo after Healing an ally with Kindle Soul.
Reduce the Cooldown of Pyre Strike by 3.2s for each successful hit by Wings of Wrath.
When Pyre Strike hits an enemy champion it stops moving until it ends and deals up to 100% more damage to enemies under it, increasing based on the number of hits they take. Surgery (+10% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 21% for 3s after using Withdraw.
Heal for 70 after hitting an enemy with Crippling Arrow.
Reduce your active Cooldowns by 20% when you get an Elimination.
Reduce the Movement Speed penalty while drawing your Longbow by 80%.
Increase your Movement Speed by 15%.
Increase the rate at which your Longbow charges by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 50% after getting an Elimination.
Generate 6 Ammo after getting an Elimination.
Increase your maximum Health by 200.
Increase your Movement Speed by 16% for 4s after using Fire Bomb.
Increase your Movement Speed by 10% while Hunter's Mark is active.
Nade Launcher has 3 charges, but reduce the damage of each to 650.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 40% Lifesteal.
Generate 2 Ammo after activating Siege Shield.
Reduce the Cooldown of Siege Shield by 2s for each enemy hit with Kinetic Burst.
Reduce your active Cooldowns by 50% after getting an Elimination.
Increase your maximum Health by 450.
Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the trigger distance of Realm Breaker's bonus damage by 15 units.
You can miss 2 attacks before your chain resets. Increase the window to progress the chain by {scale=0.05|0.05}s.
Increase the slow strength of the rift's pulses by 10%.
Increase your Movement Speed by 20% for 5s after casting Rift Slash.
Reduce the Cooldown of Rift Slash by 0.6000000000000001s, up to a max reduction of 5s, when hitting enemies with Realm Breaker.
Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage you take by 4% for 2s for each ally hit with Chain Heal. This effect stacks.
Heal for 40 every 1s while Spirit Linked to an ally.
Linking to a new target reduces all your Cooldowns by 0.30000000000000004s.
After taking -375 damage, your next use of Chain Heal does not cause it to go on Cooldown.
Reduce the Cooldown of your next Chain Heal by 0.30000000000000004s after hitting an enemy with Sigil. This effect stacks.
Increase the range of Chain Heal bounces by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.
Increase your Movement Speed by 12% for 4s after getting an Elimination.
Increase your Movement Speed by 20% for 3s after activating Counter.
Increase your Movement Speed by 44% while Billow is active.
Heal for 200 after using Counter.
Heal for 15% of your maximum Health per second while using Billow.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 600.
Increase the speed Rift Slash travels at by 60%.
Increase allies and decrease enemies' Movement Speed by 21% for 4 seconds when passing through Abyssal Fortress.
Increase your Movement Speed by 16% for 5s after casting Rift Slash.
Gain a 30 health Shield for each enemy hit by Royal Presence's chain grab.
Enemies that pass through Abyssal Fortress are Revealed and take 10% additional weapon damage from you and your allies for 3s. Reduce Abyssal Fortress' Cooldown by 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage you take by 20% while at or below 40% Health.
Heal for an additional 400 with Nine Lives.
Increase the duration of Prowl by 0.5s.
Reduce the Cooldown of Nine Lives by 3s.
Reduce the Cooldown of Prowl by 0.2s each time you hit an enemy with a dagger.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 40% while Shadow Travel is active.
Reduce the cast time of Shadow Travel by 40%.
Increase your maximum Health by 150.
Reduce the Cooldown of Shadow Travel by 0.8s after activating Restore Soul. This can only occur once every 5s.
Your Movement Speed is increased by 16% while any enemy is marked with a Soul Orb stack.
Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the trigger distance of Realm Breaker's bonus damage by 15 units.
You can miss 2 attacks before your chain resets. Increase the window to progress the chain by {scale=0.05|0.05}s.
Increase the slow strength of the rift's pulses by 10%.
Increase your Movement Speed by 20% for 5s after casting Rift Slash.
Reduce the Cooldown of Rift Slash by 0.6000000000000001s, up to a max reduction of 5s, when hitting enemies with Realm Breaker.
Enemies that pass through Abyssal Fortress are Revealed and take 10% additional weapon damage from you and your allies for 3s. Reduce Abyssal Fortress' Cooldown by 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -15s.
Reduce the Cooldown of Savage Tear by 1.5s.
Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -25s.
Heal for 105 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.
Increase the duration of Curse stacks by 0.6s.
Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your ally's Movement Speed by 16% while they are marked by Blood Hex.
Increase the lateral movement of Death Wings by 18%.
Reduce the Cooldown of Blood Hex by 1s after activating Death Wings.
Increase vertical movement of Death Wings by 15%.
Hitting an enemy with Blood Hex will Reveal them to your team for 1.5s.
Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the trigger distance of Realm Breaker's bonus damage by 10 units.
You can miss 2 attacks before your chain resets. Increase the window to progress the chain by {scale=0.05|0.05}s.
Increase the pull strength of Royal Presence's chain grab by 100%.
Increase the radius of Royal Presence's Poison aura by 80%.
Increase your maximum Health by 300.
Enemies that pass through Abyssal Fortress are Revealed and take 10% additional weapon damage from you and your allies for 3s. Reduce Abyssal Fortress' Cooldown by 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 360 every 1s while Shield is active and you are at or below 35% Health.
Increase your maximum Health by 750.
Reduce your active Cooldowns by 20% after getting an Elimination.
Increase your Movement Speed by 8% while using Shield.
Increase your Healing received from others by 15% while at or below 50% Health.
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 375-Health Shield for 3s after activating Impasse.
Heal for 84 every 1s while Earthen Guard is active.
Increase your maximum Health by 300.
Reduce your active Cooldowns by 16% after getting an Elimination.
Heal for 750 after activating Impasse.
Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the trigger distance of Realm Breaker's bonus damage by 10 units.
You can miss 2 attacks before your chain resets. Increase the window to progress the chain by {scale=0.05|0.05}s.
Increase the pull strength of Royal Presence's chain grab by 100%.
Increase the radius of Royal Presence's Poison aura by 80%.
Increase your maximum Health by 300.
Royal Presence's reactivation now only hits the first enemy in its path, and instead Roots them for 2.25s. Increase the Range of the reactivation by 50%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 40% while Shadow Travel is active.
Reduce the cast time of Shadow Travel by 40%.
Increase your maximum Health by 150.
Reduce the Cooldown of Shadow Travel by 0.8s after activating Restore Soul. This can only occur once every 5s.
Your Movement Speed is increased by 16% while any enemy is marked with a Soul Orb stack.
Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 400 after activating Advance.
Increase the duration of Emitter by 1s.
Generate 10 Ammo for each enemy hit by Missile Launcher.
Increase the travel distance of Advance by 21%.
Reduce your damage taken by 15% for 3s after activating Advance.
Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 600.
Increase the speed Rift Slash travels at by 60%.
Increase allies and decrease enemies' Movement Speed by 21% for 4 seconds when passing through Abyssal Fortress.
Increase your Movement Speed by 16% for 5s after casting Rift Slash.
Gain a 30 health Shield for each enemy hit by Royal Presence's chain grab.
Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by up to 16% based on the number of Calamity Blast charges you have stored.
Generate 3% Power Siphon charge for each enemy hit with Massacre Axe.
Reduce your damage taken by 32% for 3s after landing with Shatterfall.
Reduce the damage required to generate a Calamity Blast charge by 200.
Increase your Movement Speed by 8% for each Calamity Charge you have.
Reduce the damage you take by 20% while at or below 50% Health.