This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 50 every 1s while standing near a Shortcut.
Generate 3 Ammo for each enemy hit by Harpoon.
Increase the Healing you receive by 25% while at or below 50% Health.
Heal for 350 for each enemy hit with Harpoon.
Generate 1 Ammo for each enemy hit by Broadside.
Harpoon no longer has a Cooldown, but no longer Slows enemies hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 50 every 1s while standing near a Shortcut.
Generate 3 Ammo for each enemy hit by Harpoon.
Increase the Healing you receive by 25% while at or below 50% Health.
Heal for 350 for each enemy hit with Harpoon.
Generate 1 Ammo for each enemy hit by Broadside.
Harpoon no longer has a Cooldown, but no longer Slows enemies hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 50 every 1s while standing near a Shortcut.
Generate 3 Ammo for each enemy hit by Harpoon.
Increase the Healing you receive by 25% while at or below 50% Health.
Heal for 350 for each enemy hit with Harpoon.
Generate 1 Ammo for each enemy hit by Broadside.
Harpoon no longer has a Cooldown, but no longer Slows enemies hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 50 every 1s while standing near a Shortcut.
Generate 3 Ammo for each enemy hit by Harpoon.
Increase the Healing you receive by 25% while at or below 50% Health.
Heal for 350 for each enemy hit with Harpoon.
Generate 1 Ammo for each enemy hit by Broadside.
Harpoon no longer has a Cooldown, but no longer Slows enemies hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 50 every 1s while standing near a Shortcut.
Generate 3 Ammo for each enemy hit by Harpoon.
Increase the Healing you receive by 25% while at or below 50% Health.
Heal for 350 for each enemy hit with Harpoon.
Generate 1 Ammo for each enemy hit by Broadside.
Harpoon no longer has a Cooldown, but no longer Slows enemies hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 50 every 1s while standing near a Shortcut.
Generate 3 Ammo for each enemy hit by Harpoon.
Increase the Healing you receive by 25% while at or below 50% Health.
Heal for 350 for each enemy hit with Harpoon.
Generate 1 Ammo for each enemy hit by Broadside.
Harpoon no longer has a Cooldown, but no longer Slows enemies hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 50 every 1s while standing near a Shortcut.
Generate 3 Ammo for each enemy hit by Harpoon.
Increase the Healing you receive by 25% while at or below 50% Health.
Heal for 350 for each enemy hit with Harpoon.
Generate 1 Ammo for each enemy hit by Broadside.
Harpoon no longer has a Cooldown, but no longer Slows enemies hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 50 every 1s while standing near a Shortcut.
Generate 3 Ammo for each enemy hit by Harpoon.
Increase the Healing you receive by 25% while at or below 50% Health.
Heal for 350 for each enemy hit with Harpoon.
Generate 1 Ammo for each enemy hit by Broadside.
Harpoon no longer has a Cooldown, but no longer Slows enemies hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 50 every 1s while standing near a Shortcut.
Generate 3 Ammo for each enemy hit by Harpoon.
Increase the Healing you receive by 25% while at or below 50% Health.
Heal for 350 for each enemy hit with Harpoon.
Generate 1 Ammo for each enemy hit by Broadside.
Harpoon no longer has a Cooldown, but no longer Slows enemies hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 50 every 1s while standing near a Shortcut.
Generate 3 Ammo for each enemy hit by Harpoon.
Increase the Healing you receive by 25% while at or below 50% Health.
Heal for 350 for each enemy hit with Harpoon.
Generate 1 Ammo for each enemy hit by Broadside.
Harpoon no longer has a Cooldown, but no longer Slows enemies hit.