This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Blossom by 2s.
Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 0.6s.
Reduce the Cooldown of Vine by 1s after hitting an enemy with Crippling Throw.
Reduce your active Cooldowns by 30% after getting an Elimination.
Reduce your damage taken by 30% for 4s after using Blossom.
Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 100 every 1s while Emitter is active.
Reduce the Cooldown of Missile Launcher by 0.7s.
Reduce your damage taken by 15% for 2s after using Missile Launcher.
Increase your Reload Speed by 20%.
Reduce the Cooldown of Emitter by 5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 100 every 1s while Emitter is active.
Reduce the Cooldown of Missile Launcher by 0.7s.
Reduce your damage taken by 15% for 2s after using Missile Launcher.
Increase your Reload Speed by 20%.
Reduce the Cooldown of Emitter by 5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Blossom by 2s.
Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 0.6s.
Reduce the Cooldown of Vine by 1s after hitting an enemy with Crippling Throw.
Reduce your active Cooldowns by 30% after getting an Elimination.
Reduce your damage taken by 30% for 4s after using Blossom.
Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)