This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage you deal to yourself with Fire Bomb by 100%.
Reduce the Cooldown of Fire Bomb by 1.2s.
Increase your maximum Ammo by 6.
Reduce the Cooldown of Nade Launcher by 1.5s.
Increase the duration of Hunter's Mark by 1.2s.
Nade Launcher has 3 charges, but reduce the damage of each to 650.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage you deal to yourself with Fire Bomb by 100%.
Reduce the Cooldown of Fire Bomb by 1.2s.
Increase your maximum Ammo by 6.
Reduce the Cooldown of Nade Launcher by 1.5s.
Increase the duration of Hunter's Mark by 1.2s.
Nade Launcher has 3 charges, but reduce the damage of each to 650.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage you deal to yourself with Fire Bomb by 100%.
Increase your maximum Ammo by 4.
Increase the duration of Hunter's Mark by 0.6s.
Reduce the Cooldown of Nade Launcher by 2s.
Generate 6 Ammo after using Nade Launcher.
Nade Launcher has 3 charges, but reduce the damage of each to 650.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the range of Ambush by 20%.
Generate 2 Ammo after hitting at least one enemy with Shadow Bombs.
Increase your maximum Health by 200.
Heal for -15 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.
Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.
Your Ambush gains an additional charge and can now be used on allies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Increase your maximum Moonlight capacity by 24%.
Reduce the Cooldown of Lunar Leap by 2.4000000000000004s.
Increase Luna's Health by 450.
Reduce the Cooldown of Luna's redeploy by 0.2s after healing with Moonlight.
Allies being Healed by Moonlight take 15% reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Heavy Blade by 3s.
Heal for 45 every 1s while Combat Trance is active.
Increase your maximum Health by 150.
Increase the jump strength of Crouching Tigron by 16%.
Reduce the Cooldown of Crouching Tigron by 2.4s.
Bladed Chakrams are able to bounce 2 additional times before disappearing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 10% for 2s after activating Elemental Shift.
FrostFire Glide travels 15% faster.
Increase your maximum Health by 200.
Increase your Movement Speed while casting Inferno Cannon by 60%.
Increase the Projectile Speed of Frost Bomb by 18%.
Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 3.
Increase your maximum Health by 200.
Reduce the Cooldown of Whirl by 1s after successfully hitting an enemy with Counter.
Reduce the Cooldown of Whirl by 3s after using Billow.
Increase the travel distance of Whirl by 32%.
Your heavy hit with Inferno Blade deals an additional 150 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 3.
Increase your maximum Health by 200.
Reduce the Cooldown of Whirl by 1s after successfully hitting an enemy with Counter.
Reduce the Cooldown of Whirl by 3s after using Billow.
Increase the travel distance of Whirl by 32%.
Your heavy hit with Inferno Blade deals an additional 150 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Heavy Blade by 3s.
Heal for 45 every 1s while Combat Trance is active.
Increase your maximum Health by 150.
Increase the jump strength of Crouching Tigron by 16%.
Reduce the Cooldown of Crouching Tigron by 2.4s.
Bladed Chakrams are able to bounce 2 additional times before disappearing.