This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 100 every 1s while Spirit Linked to an ally.
Grant 50% Reload Speed for 1.5s to each player to which Chain Heal bounces.
Increase your maximum Ammo by 2.
Increase the maximum amount of damage mitigated by Envelop by 21%.
Increase your maximum Health by 150.
While Envelop is active and you are Linked to an enemy, prevent them from Healing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Activating Fire Bomb heals you for 300 over 2s.
Increase your maximum Health by 50.
Increase the duration of Hunter's Mark by 0.6s.
Generate 15 Ammo after getting an Elimination.
Heal for 300 for each enemy hit with Nade Launcher.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.