This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Slither by 1.2s.
Generate 0.25% Ultimate charge every 1s for 4s after hitting an ally with Mending Spirits.
Heal for 75 every 1s while Healing an ally with Mending Spirits.
Standing in your Gourd grants yourself and allies 16% Lifesteal.
Reduce your damage taken by 8% while Healing an ally with Mending Spirits.
Mending Spirits immediately Heals your target for an additional 350.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 4.
Reduce the Cooldown of Crouching Tigron by 1.7999999999999998s.
Increase the jump strength of Crouching Tigron by 8%.
Reset the Cooldown of Crouching Tigron after falling to or below 45% Health.
Increase your maximum Health by 200.
Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Swapping to your Pistol grants 30% Lifesteal for 3s.
Reduce the maximum inaccuracy of your Pistol by 16%.
Increase the maximum Ammo count of both your weapons by 5.
Increase your maximum Health by 150.
Reduce the recoil of your Pistol by 12%.
Flare deals 250% base damage, has significantly increased Projectile Speed, and has its Cooldown reduced by 10s, but no longer Reveals enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Slither by 1.2s.
Generate 0.25% Ultimate charge every 1s for 4s after hitting an ally with Mending Spirits.
Heal for 75 every 1s while Healing an ally with Mending Spirits.
Standing in your Gourd grants yourself and allies 16% Lifesteal.
Reduce your damage taken by 8% while Healing an ally with Mending Spirits.
Mending Spirits immediately Heals your target for an additional 350.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Swapping to your Pistol grants 30% Lifesteal for 3s.
Reduce the maximum inaccuracy of your Pistol by 16%.
Increase the maximum Ammo count of both your weapons by 5.
Increase your maximum Health by 150.
Reduce the recoil of your Pistol by 12%.
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 600.
Your weapon doesn't consume Ammo for 6.4s after activating Stasis Field.
Generate 2 Ammo after hitting a fully-charged weapon shot.
Enemies hit by Setback are Rewound 0.6s further into the past.
Reduce the Cooldown of Second Chance by 1.5s.
Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 4.
Reduce the Cooldown of Crouching Tigron by 1.7999999999999998s.
Increase the jump strength of Crouching Tigron by 8%.
Reset the Cooldown of Crouching Tigron after falling to or below 45% Health.
Increase your maximum Health by 200.
Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Recharge by 2s.
Heal the target of your Protection for 150.
Reduce the Cooldown of Nullify by 3s.
Increase your maximum Health by 300.
Regenerate 6 Ammo every 1s while using Nullify.
Increase the damage done by allies by 10% while they are Shielded by Protection.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 25% of the damage Absorbed by Power Siphon.
Gain 6% Power Siphon charge for each enemy hit by Shatterfall.
Increase your maximum Health by 450.
Generate 12% Power Siphon charge for each enemy hit with Massacre Axe.
Receive 10% increased Healing while at or below 50% Health.
Shatterfall Stuns enemies hit for 1s, but no longer Slows.