This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your jump height by 20% while Agility is active.
While in Dragon Stance, regenerate 6 Ammo every 1s.
Heal for 120 after activating Shadow Step.
Increase your maximum Health by 250.
Generate 25 Ammo after activating Shadow Step.
Generate 1 Energy for every 80 damage done with your Submachine Guns.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 1250-Health Shield for 3s after dropping to or below 30% Health.
Reduce your damage taken by 9% for 3s after activating Ignition.
Heal for 200 after activating Soul Harvest.
Gain a 200-Health Shield for 3s after activating Ignition.
Each Soul Fragment gathered Heals you for 45.
Reduce your damage taken by 40% while using Juggernaut.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your jump height by 20% while Agility is active.
While in Dragon Stance, regenerate 6 Ammo every 1s.
Heal for 120 after activating Shadow Step.
Increase your maximum Health by 250.
Generate 25 Ammo after activating Shadow Step.
Generate 1 Energy for every 80 damage done with your Submachine Guns.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your jump height by 20% while Agility is active.
While in Dragon Stance, regenerate 6 Ammo every 1s.
Heal for 120 after activating Shadow Step.
Increase your maximum Health by 250.
Generate 25 Ammo after activating Shadow Step.
Generate 1 Energy for every 80 damage done with your Submachine Guns.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 1250-Health Shield for 3s after dropping to or below 30% Health.
Reduce your damage taken by 9% for 3s after activating Ignition.
Heal for 200 after activating Soul Harvest.
Gain a 200-Health Shield for 3s after activating Ignition.
Each Soul Fragment gathered Heals you for 45.
Reduce your damage taken by 40% while using Juggernaut.