This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 120 every 1s while Prowl is active.
Reduce your damage taken by 5% while Prowl is active.
Reduce the Cooldown of Pounce by 0.5s.
Increase the Movement Speed bonus while using Prowl by 50%.
Heal for 350 after using Pounce.
Pounce Executes targets at or below 35% Health.