This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 0.6s.
Heal for 250 after using Elemental Shift.
Reduce your damage taken by 10% for 2s after activating Elemental Shift.
Gain a 200-health Shield for 3s after dropping to or below 50% Health.
Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 0.6s.
Heal for 250 after using Elemental Shift.
Reduce your damage taken by 10% for 2s after activating Elemental Shift.
Gain a 200-health Shield for 3s after dropping to or below 50% Health.
Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 0.8s after being Healed.
Heal for 80 over 1s after Healing an ally with Abyssal Reconstruction.
Grants Marked ally 10% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.
Increase the Movement Speed of any ally Marked by Mark of Fate by 12%.
Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.
Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 0.6s.
Heal for 250 after using Elemental Shift.
Reduce your damage taken by 10% for 2s after activating Elemental Shift.
Gain a 200-health Shield for 3s after dropping to or below 50% Health.
Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 0.6s.
Heal for 250 after using Elemental Shift.
Reduce your damage taken by 10% for 2s after activating Elemental Shift.
Gain a 200-health Shield for 3s after dropping to or below 50% Health.
Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 0.6s.
Heal for 250 after using Elemental Shift.
Reduce your damage taken by 10% for 2s after activating Elemental Shift.
Gain a 200-health Shield for 3s after dropping to or below 50% Health.
Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 0.6s.
Heal for 250 after using Elemental Shift.
Reduce your damage taken by 10% for 2s after activating Elemental Shift.
Gain a 200-health Shield for 3s after dropping to or below 50% Health.
Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 0.6s.
Heal for 250 after using Elemental Shift.
Reduce your damage taken by 10% for 2s after activating Elemental Shift.
Gain a 200-health Shield for 3s after dropping to or below 50% Health.
Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 0.6s.
Heal for 250 after using Elemental Shift.
Reduce your damage taken by 10% for 2s after activating Elemental Shift.
Gain a 200-health Shield for 3s after dropping to or below 50% Health.
Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Astral Mark by 2s.
Increase the range of Astral Mark by 8%.
Increase your maximum Health by 50.
Heal for 80 every 1s for 10s after applying Astral Mark.
Increase the duration of Astral Mark by 2s.
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 0.6s.
Heal for 250 after using Elemental Shift.
Reduce your damage taken by 10% for 2s after activating Elemental Shift.
Gain a 200-health Shield for 3s after dropping to or below 50% Health.
Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 0.6s.
Heal for 250 after using Elemental Shift.
Reduce your damage taken by 10% for 2s after activating Elemental Shift.
Gain a 200-health Shield for 3s after dropping to or below 50% Health.
Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 0.6s.
Heal for 250 after using Elemental Shift.
Reduce your damage taken by 10% for 2s after activating Elemental Shift.
Gain a 200-health Shield for 3s after dropping to or below 50% Health.
Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 0.6s.
Heal for 250 after using Elemental Shift.
Reduce your damage taken by 10% for 2s after activating Elemental Shift.
Gain a 200-health Shield for 3s after dropping to or below 50% Health.
Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 0.6s.
Heal for 250 after using Elemental Shift.
Reduce your damage taken by 10% for 2s after activating Elemental Shift.
Gain a 200-health Shield for 3s after dropping to or below 50% Health.
Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 15.
Heal for an additional 160 after activating Battle Shout.
Reduce your active Cooldowns by 8% after getting an Elimination.
Gain 12% Lifesteal.
Increase your maximum Health by 600.
Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 0.6s.
Heal for 250 after using Elemental Shift.
Reduce your damage taken by 10% for 2s after activating Elemental Shift.
Gain a 200-health Shield for 3s after dropping to or below 50% Health.
Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 0.6s.
Heal for 250 after using Elemental Shift.
Reduce your damage taken by 10% for 2s after activating Elemental Shift.
Gain a 200-health Shield for 3s after dropping to or below 50% Health.
Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 15.
Heal for an additional 160 after activating Battle Shout.
Reduce your active Cooldowns by 8% after getting an Elimination.
Gain 12% Lifesteal.
Increase your maximum Health by 600.
Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 0.6s.
Heal for 250 after using Elemental Shift.
Reduce your damage taken by 10% for 2s after activating Elemental Shift.
Gain a 200-health Shield for 3s after dropping to or below 50% Health.
Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 0.6s.
Heal for 250 after using Elemental Shift.
Reduce your damage taken by 10% for 2s after activating Elemental Shift.
Gain a 200-health Shield for 3s after dropping to or below 50% Health.
Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 15.
Heal for an additional 160 after activating Battle Shout.
Reduce your active Cooldowns by 8% after getting an Elimination.
Gain 12% Lifesteal.
Increase your maximum Health by 600.
Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 0.6s.
Heal for 250 after using Elemental Shift.
Reduce your damage taken by 10% for 2s after activating Elemental Shift.
Gain a 200-health Shield for 3s after dropping to or below 50% Health.
Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 0.6s.
Heal for 250 after using Elemental Shift.
Reduce your damage taken by 10% for 2s after activating Elemental Shift.
Gain a 200-health Shield for 3s after dropping to or below 50% Health.
Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 0.6s.
Heal for 250 after using Elemental Shift.
Reduce your damage taken by 10% for 2s after activating Elemental Shift.
Gain a 200-health Shield for 3s after dropping to or below 50% Health.
Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.