This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage you take by 12% for 2s after activating Conviction.
Reduce the damage you take by 6% while at least one wall segment of Sanctuary is active.
Reduce the Cooldown of Conviction by 1.2s after using Reckoning.
Increase the duration of the Lift applied by Reckoning by 20%.
Reduce the Cooldown of Conviction by 1.6s.
Gain 30% Lifesteal on your hits with Judgement.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 20% after getting an Elimination.
Heal for 75 every 1s while standing near any of your Turrets.
Increase the duration of Rocket Boots by 0.8999999999999999s.
Reduce the Cooldown of Barricade by 1.6s.
Increase the duration of Barricade by 1.7999999999999998s.
Modify your Blunderbuss to fire a single slug that deals 600 damage.