This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 600.
Increase your maximum Ammo by 15.
Generate 4 Ammo after activating Battle Shout.
Increase your Healing received by 12% while your Bulwark is active.
Increase your Movement Speed by 24% for 3s after activating Battle Shout.
Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.
Increase your maximum Health by 50.
Increase the travel distance of Whirl by 8%.
Increase your Movement Speed by 30% for 3s after activating Counter.
Heal for 500 after using Counter.
Your heavy hit with Inferno Blade deals an additional 150 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Nade Launcher by 0.5s.
Increase your maximum Health by 150.
Reduce your active Cooldowns by 50% after getting an Elimination.
Generate 2 Ammo after using Nade Launcher.
Decrease your damage taken by 20% for 3s after using Nade Launcher.
Nade Launcher has 3 charges, but reduce the damage of each to 650.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Earthen Guard by 2s.
Reduce your active Cooldowns by 16% after getting an Elimination.
Reduce your damage taken by 20% while standing in Warder's Field.
Reduce the Cooldown of Warder's Field by 2s.
Heal for 84 every 1s while Earthen Guard is active.
Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 50% Lifesteal.
Increase your maximum Ammo by 1.
Increase your maximum Health by 300.
Reduce your damage taken by 24% for 2s after using Shoulder Bash.
Reduce the Cooldown of Shoulder Bash by 3.2s.
Reduce your damage taken by 75% while using Shoulder Bash.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.
Increase the maximum amount of damage mitigated by Envelop by 28%.
Reduce the damage done by any enemy you are linked to with Spirit Link by 16%.
Increase your maximum Ammo by 2.
After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.
Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Movement Speed of your Protection target by 40% for 2s.
Regenerate 2 Ammo every 1s while using Nullify.
Heal the target of your Protection for 225.
Generate 4 Ammo for the target of your Protection.
Reduce the Cooldown of Nullify by 5s.
Double the range at which you can use Nullify.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage required to generate a Calamity Blast charge by 500.
Increase your maximum Health by 150.
Generate 10% Power Siphon charge for each enemy hit with Calamity Blast.
Reduce the Movement Speed penalty during Power Siphon by 15%.
Heal for 180 for each enemy hit by Calamity Blast.
Each Calamity Blast deals an additional 100 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 50% Lifesteal.
Increase your maximum Ammo by 1.
Increase your maximum Health by 300.
Reduce your damage taken by 24% for 2s after using Shoulder Bash.
Reduce the Cooldown of Shoulder Bash by 3.2s.
Reduce your damage taken by 75% while using Shoulder Bash.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.
Increase your maximum Health by 50.
Increase the travel distance of Whirl by 8%.
Increase your Movement Speed by 30% for 3s after activating Counter.
Heal for 500 after using Counter.
Your heavy hit with Inferno Blade deals an additional 150 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Movement Speed of your Protection target by 50% for 2s.
Heal the target of your Protection for 375.
Generate 75 Shield after using Protection.
Increase your Movement Speed by 30% during Recharge and for 3s after it ends.
Increase your maximum Health by 150.
Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Earthen Guard by 2s.
Reduce your active Cooldowns by 16% after getting an Elimination.
Reduce your damage taken by 20% while standing in Warder's Field.
Reduce the Cooldown of Warder's Field by 2s.
Heal for 84 every 1s while Earthen Guard is active.
Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase allies and decrease enemies' Movement Speed by 35% for 4 seconds when passing through Abyssal Fortress.
Increase the speed Rift Slash travels at by 40%.
You can miss 1 attacks before your chain resets. Increase the window to progress the chain by {scale=0.05|0.05}s.
Increase the pull strength of Royal Presence's chain grab by 40%.
Increase the radius of Royal Presence's Poison aura by 100%.
Royal Presence's reactivation now only hits the first enemy in its path, and instead Roots them for 2.25s. Increase the Range of the reactivation by 50%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 125 every 1s while standing near any of your Turrets.
Increase the Health of all your Turrets by 140.
Increase your maximum Health by 300.
Reset the Cooldown of Rocket Boots after falling to or below 30% Health.
Heal for 200 every 1s for 3s after activating Rocket Boots.
Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 600.
Increase your maximum Ammo by 15.
Generate 4 Ammo after activating Battle Shout.
Increase your Healing received by 12% while your Bulwark is active.
Increase your Movement Speed by 24% for 3s after activating Battle Shout.
Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 66 every 1s while standing in Warder's Field.
Reduce the Cooldown of Warder's Field by 1s.
Increase your maximum Health by 150.
Heal for 140 every 1s while Earthen Guard is active.
Reduce your damage taken by 25% while standing in Warder's Field.
The radius of Warder's Field is increased by 50% and it Cripples enemies within it.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 50% Lifesteal.
Increase your maximum Ammo by 1.
Increase your maximum Health by 300.
Reduce your damage taken by 24% for 2s after using Shoulder Bash.
Reduce the Cooldown of Shoulder Bash by 3.2s.
Reduce your damage taken by 75% while using Shoulder Bash.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 20% after getting an Elimination.
Increase the duration of Hunter's Mark by 0.6s.
Increase your Movement Speed by 40% for 4s after using Fire Bomb.
Increase your Movement Speed by 25% while Hunter's Mark is active.
Reduce the Cooldown of Hunter’s Mark by 2s.
Hunter's Mark has 2 charges and grants its benefits to allies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 60 every 0.5s while at least one wall segment of Sanctuary is active.
Increase your maximum Health by 150.
Increase the duration of the Lift applied by Reckoning by 10%.
Using an ability above Ire threshold Heals you for 225.
Heal for 25 for every percentage point of Ire consumed by abilities.
Gain 30% Lifesteal on your hits with Judgement.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 100 every 1s while standing near any of your Turrets.
Gain a 150-Health Shield for 3s after activating Rocket Boots.
When a Turret is destroyed, reduce your active Cooldowns by 25%.
Increase the duration of Rocket Boots by 0.8999999999999999s.
Increase your maximum Health by 300.
Modify your Blunderbuss to fire a single slug that deals 600 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Health reduction from placing Abyssal Fortress >30 units away by 80%.
Increase your Movement Speed by 8% for 5s after casting Rift Slash.
Gain a 60 health Shield for each enemy hit by Royal Presence's chain grab.
Increase your maximum Health by 300.
Increase allies and decrease enemies' Movement Speed by 35% for 4 seconds when passing through Abyssal Fortress.
Enemies that pass through Abyssal Fortress are Revealed and take 10% additional weapon damage from you and your allies for 3s. Reduce Abyssal Fortress' Cooldown by 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase allies and decrease enemies' Movement Speed by 35% for 4 seconds when passing through Abyssal Fortress.
Increase the speed Rift Slash travels at by 40%.
You can miss 1 attacks before your chain resets. Increase the window to progress the chain by {scale=0.05|0.05}s.
Increase the pull strength of Royal Presence's chain grab by 40%.
Increase the radius of Royal Presence's Poison aura by 100%.
Enemies that pass through Abyssal Fortress are Revealed and take 10% additional weapon damage from you and your allies for 3s. Reduce Abyssal Fortress' Cooldown by 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal all of your Turrets for 270 every 1s while you are standing near them.
Reset the Cooldown of Rocket Boots after falling to or below 20% Health.
Increase your maximum Health by 150.
Heal for 125 every 1s while standing near any of your Turrets.
Heal for 80 each time one of your base Turrets hits an enemy.
Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.