This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Generate 3 Ammo after activating Combat Trance.
Generate 1.2% Ultimate charge every 1s while Combat Trance is active.
Reduce the Cooldown of Heavy Blade by 2.4s.
Increase your maximum Ammo by 1.
Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Generate 3 Ammo after activating Combat Trance.
Generate 1.2% Ultimate charge every 1s while Combat Trance is active.
Reduce the Cooldown of Heavy Blade by 2.4s.
Increase your maximum Ammo by 1.
Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.