This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Soar by 2.2s.
Increase your Movement Speed by 8% for 6s after getting an Elimination.
Heal for 240 every 1s while Ice Block is active.
Generate 4 Ammo after activating Ice Block.
Reduce the Cooldown of Ice Block by 5s.
Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Soar by 2.2s.
Increase your Movement Speed by 8% for 6s after getting an Elimination.
Heal for 240 every 1s while Ice Block is active.
Generate 4 Ammo after activating Ice Block.
Reduce the Cooldown of Ice Block by 5s.
Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.
Generate 12 Ammo for each enemy hit with Frag Grenade.
Reduce your weapon recoil by 40% while using Iron Sights.
Gain 15% Lifesteal while using Iron Sights.
Gain 24% Movement Speed for 2s after using Frag Grenade.
Increase the radius of Frag Grenade's explosion by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.
Generate 12 Ammo for each enemy hit with Frag Grenade.
Reduce your weapon recoil by 40% while using Iron Sights.
Gain 15% Lifesteal while using Iron Sights.
Gain 24% Movement Speed for 2s after using Frag Grenade.
Increase the radius of Frag Grenade's explosion by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.
Heal for 625 after hitting an enemy with Disengage.
Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.
Reduce the Cooldown of Disengage by 2s.
Increase your Movement Speed by 10% for 1.5s after using Dodge Roll.
Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 3s.
Reduce the Cooldown of Blossom by 1.2000000000000002s.
Increase the radius of Blossom by 4%.
Reduce your damage taken by 18% for 4s after using Blossom.
Reduce the Cooldown of Crippling Throw by 1.7999999999999998s.
Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Grumpy Bomb by 4s.
Increase your Movement Speed by 14% for 3s after using Grumpy Bomb.
Heal for 390 after using Grumpy Bomb.
Reduce your active Cooldowns by 32% after getting an Elimination.
Increase your air control by 10% until you land after launching yourself with Poppy Bomb.
Reduces the time it takes for Grumpy Bomb to explode by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Grumpy Bomb by 4s.
Increase your Movement Speed by 14% for 3s after using Grumpy Bomb.
Heal for 390 after using Grumpy Bomb.
Reduce your active Cooldowns by 32% after getting an Elimination.
Increase your air control by 10% until you land after launching yourself with Poppy Bomb.
Reduces the time it takes for Grumpy Bomb to explode by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.
Heal for 625 after hitting an enemy with Disengage.
Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.
Reduce the Cooldown of Disengage by 2s.
Increase your Movement Speed by 10% for 1.5s after using Dodge Roll.
Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Soar by 2.2s.
Increase your Movement Speed by 8% for 6s after getting an Elimination.
Heal for 240 every 1s while Ice Block is active.
Generate 4 Ammo after activating Ice Block.
Reduce the Cooldown of Ice Block by 5s.
Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 1000 for each enemy hit with Shell Spin.
Reduce your damage taken by 10% for 2s after hitting an enemy with Dredge Anchor.
Increase your Reload Speed by 7%.
Reduce the Cooldown of Dredge Anchor by 2.4s.
Reduce the Cooldown of Shell Spin by 4s for each enemy it hits.
Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Soar by 2.2s.
Increase your Movement Speed by 8% for 6s after getting an Elimination.
Heal for 240 every 1s while Ice Block is active.
Generate 4 Ammo after activating Ice Block.
Reduce the Cooldown of Ice Block by 5s.
Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.