This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 180 every 1s while Shield is active and you are at or below 35% Health.
Increase your Movement Speed by 20% for 3s after using Charge.
Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.
Increase your Healing received from others by 20% while at or below 50% Health.
Increase your Movement Speed by 16% while using Shield.
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 25% while standing in Warder's Field.
Generate 2 Ammo after activating Warder's Field.
Increase your maximum Health by 450.
Reduce your active Cooldowns by 16% after getting an Elimination.
Reduce the Cooldown of Warder's Field by 4s.
The radius of Warder's Field is increased by 50% and it Cripples enemies within it.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Elemental Shift reduces the Cooldown of Frostfire Glide by 2.4s.
Increase the Mana generation of Inferno Cannon by 15%.
Gain a 200-health Shield for 3s after dropping to or below 50% Health.
Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 2.4s.
Reduce your damage taken by 20% for 2s after activating Elemental Shift.
Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Reload Speed by 30% for 5s after using Poison Bolts.
Heal for 250 over 2s while in Smoke Screen.
Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -10s.
Increase the duration of Hidden by 4s.
You do not consume Ammo for 2s after hitting an enemy with Poison Bolts.
When activating Hidden, refill Wrist Crossbow's Ammo. While Hidden is active, reduce the damage you take by 75%, but reduce the maximum duration of Hidden to 3s. The duration of Hidden cannot be increased.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Stun duration of Pyre Strike by 0.75s.
Hitting Kindle Soul increases you and your target's Movement Speed by 5% for 1.5s.
Heal for 75 for each enemy hit with Wings of Wrath.
Reduce the Cooldown of Pyre Strike by 2.4000000000000004s for each successful hit by Wings of Wrath.
Increase the radius of Pyre Strike by 50%.
When Pyre Strike hits an enemy champion it stops moving until it ends and deals up to 100% more damage to enemies under it, increasing based on the number of hits they take. Surgery (+10% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Elemental Shift reduces the Cooldown of Frostfire Glide by 2.4s.
Increase the Mana generation of Inferno Cannon by 15%.
Gain a 200-health Shield for 3s after dropping to or below 50% Health.
Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 2.4s.
Reduce your damage taken by 20% for 2s after activating Elemental Shift.
Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the cast time of Shadow Travel by 50%.
Reduce the Cooldown of Shadow Travel by 0.8s.
Regenerate 4 Ammo every 0.5s while channeling Restore Soul.
Heal for 210 every 1s while channeling Restore Soul.
Reduce the Cooldown of Shadow Travel by 3.2s after activating Restore Soul. This can only occur once every 5s.
Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the cast time of Shadow Travel by 50%.
Reduce the Cooldown of Shadow Travel by 0.8s.
Regenerate 4 Ammo every 0.5s while channeling Restore Soul.
Heal for 210 every 1s while channeling Restore Soul.
Reduce the Cooldown of Shadow Travel by 3.2s after activating Restore Soul. This can only occur once every 5s.
Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Elemental Shift reduces the Cooldown of Frostfire Glide by 2.4s.
Increase the Mana generation of Inferno Cannon by 15%.
Gain a 200-health Shield for 3s after dropping to or below 50% Health.
Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 2.4s.
Reduce your damage taken by 20% for 2s after activating Elemental Shift.
Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Elemental Shift reduces the Cooldown of Frostfire Glide by 2.4s.
Increase the Mana generation of Inferno Cannon by 15%.
Gain a 200-health Shield for 3s after dropping to or below 50% Health.
Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 2.4s.
Reduce your damage taken by 20% for 2s after activating Elemental Shift.
Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Stun duration of Pyre Strike by 0.75s.
Hitting Kindle Soul increases you and your target's Movement Speed by 5% for 1.5s.
Heal for 75 for each enemy hit with Wings of Wrath.
Reduce the Cooldown of Pyre Strike by 2.4000000000000004s for each successful hit by Wings of Wrath.
Increase the radius of Pyre Strike by 50%.
When Pyre Strike hits an enemy champion it stops moving until it ends and deals up to 100% more damage to enemies under it, increasing based on the number of hits they take. Surgery (+10% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Elemental Shift reduces the Cooldown of Frostfire Glide by 2.4s.
Increase the Mana generation of Inferno Cannon by 15%.
Gain a 200-health Shield for 3s after dropping to or below 50% Health.
Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 2.4s.
Reduce your damage taken by 20% for 2s after activating Elemental Shift.
Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 25% while standing in Warder's Field.
Generate 2 Ammo after activating Warder's Field.
Increase your maximum Health by 450.
Reduce your active Cooldowns by 16% after getting an Elimination.
Reduce the Cooldown of Warder's Field by 4s.
The radius of Warder's Field is increased by 50% and it Cripples enemies within it.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Elemental Shift reduces the Cooldown of Frostfire Glide by 2.4s.
Increase the Mana generation of Inferno Cannon by 15%.
Gain a 200-health Shield for 3s after dropping to or below 50% Health.
Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 2.4s.
Reduce your damage taken by 20% for 2s after activating Elemental Shift.
Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Elemental Shift reduces the Cooldown of Frostfire Glide by 2.4s.
Increase the Mana generation of Inferno Cannon by 15%.
Gain a 200-health Shield for 3s after dropping to or below 50% Health.
Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 2.4s.
Reduce your damage taken by 20% for 2s after activating Elemental Shift.
Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Elemental Shift reduces the Cooldown of Frostfire Glide by 2.4s.
Increase the Mana generation of Inferno Cannon by 15%.
Gain a 200-health Shield for 3s after dropping to or below 50% Health.
Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 2.4s.
Reduce your damage taken by 20% for 2s after activating Elemental Shift.
Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Ultimate charge rate by 28%.
Every Soul Charge you detonate generates 2 Ammo.
Increase your Movement Speed by 16% while Shadow Travel is active.
Increase the Healing done by Rend Soul by 40%.
Your Movement Speed is increased by 16% while any enemy is marked with a Soul Orb stack.
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 80% if a victim of your Void Grip dies within 4s of being hit by the ability.
Reduce the Cooldown of Astral Mark by 1.2000000000000002s.
Regenerate 2 Ammo every 1s while Stellar Wind is active.
Reduce the Cooldown of Void Grip by 4.8s.
Increase the range at which you can use Void Grip by 30%.
Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 25% while standing in Warder's Field.
Generate 2 Ammo after activating Warder's Field.
Increase your maximum Health by 450.
Reduce your active Cooldowns by 16% after getting an Elimination.
Reduce the Cooldown of Warder's Field by 4s.
The radius of Warder's Field is increased by 50% and it Cripples enemies within it.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Ultimate charge rate by 28%.
Every Soul Charge you detonate generates 2 Ammo.
Increase your Movement Speed by 16% while Shadow Travel is active.
Increase the Healing done by Rend Soul by 40%.
Your Movement Speed is increased by 16% while any enemy is marked with a Soul Orb stack.
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the cast time of Shadow Travel by 50%.
Reduce the Cooldown of Shadow Travel by 0.8s.
Regenerate 4 Ammo every 0.5s while channeling Restore Soul.
Heal for 210 every 1s while channeling Restore Soul.
Reduce the Cooldown of Shadow Travel by 3.2s after activating Restore Soul. This can only occur once every 5s.
Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Elemental Shift reduces the Cooldown of Frostfire Glide by 2.4s.
Increase the Mana generation of Inferno Cannon by 15%.
Gain a 200-health Shield for 3s after dropping to or below 50% Health.
Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 2.4s.
Reduce your damage taken by 20% for 2s after activating Elemental Shift.
Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Elemental Shift reduces the Cooldown of Frostfire Glide by 2.4s.
Increase the Mana generation of Inferno Cannon by 15%.
Gain a 200-health Shield for 3s after dropping to or below 50% Health.
Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 2.4s.
Reduce your damage taken by 20% for 2s after activating Elemental Shift.
Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Ultimate charge rate by 28%.
Every Soul Charge you detonate generates 2 Ammo.
Increase your Movement Speed by 16% while Shadow Travel is active.
Increase the Healing done by Rend Soul by 40%.
Your Movement Speed is increased by 16% while any enemy is marked with a Soul Orb stack.
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Elemental Shift reduces the Cooldown of Frostfire Glide by 2.4s.
Increase the Mana generation of Inferno Cannon by 15%.
Gain a 200-health Shield for 3s after dropping to or below 50% Health.
Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 2.4s.
Reduce your damage taken by 20% for 2s after activating Elemental Shift.
Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.