This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 4.
Reduce the Cooldown of Disengage by 5s.
Increase the Knockback applied to enemies by Disengage by 8%.
Increase your Reload Speed by 12% for 5s after getting an Elimination.
Increase your maximum Health by 200.
Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 4.
Reduce the Cooldown of Disengage by 5s.
Increase the Knockback applied to enemies by Disengage by 8%.
Increase your Reload Speed by 12% for 5s after getting an Elimination.
Increase your maximum Health by 200.
Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Your Savage Tear deals an additional 10% base damage per stack of Curse on your target.
Heal for 17 every 0.25s during Body and Soul.
Decrease the Cooldown of Body and Soul by 0.6s.
Increase your Movement Speed by 30% for 2s after Body and Soul ends.
Heal for 250 each time one of your Spirit Lures triggers.
Extend the duration of your Body and Soul by 1s. After the ability ends, Heal for 70% of the damage your body took (minimum of 15% max health) while traveling, unaffected by Cauterize
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 100.
Increase your Movement Speed by 20% while Hunter's Mark is active.
Increase your maximum Ammo by 10.
Reduce your active Cooldowns by 30% after getting an Elimination.
Reduce the damage you deal to yourself with Fire Bomb by 20%.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 100.
Increase your Movement Speed by 20% while Hunter's Mark is active.
Increase your maximum Ammo by 10.
Reduce your active Cooldowns by 30% after getting an Elimination.
Reduce the damage you deal to yourself with Fire Bomb by 20%.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 3.
Reduce the damage you deal to yourself with Sticky Bombs by 20%.
Increase your maximum Health by 200.
Reduce the Cooldown of Poppy Bomb by 0.4s for each Sticky Bomb you Detonate.
Increase the effect of Poppy Bomb’s Knockback by 45% and cause Poppy Bomb to explode on contact with any surface.
Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 3.
Reduce the damage you deal to yourself with Sticky Bombs by 20%.
Increase your maximum Health by 200.
Reduce the Cooldown of Poppy Bomb by 0.4s for each Sticky Bomb you Detonate.
Increase the effect of Poppy Bomb’s Knockback by 45% and cause Poppy Bomb to explode on contact with any surface.
Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hits with Grenade Launcher increase Reload Speed by 5% for 2.5s, stacking up to 3 times. Additional hits refresh the duration.
Increase the lateral movement from each use of Explosive Personality by 40%.
Increase the vertical movement from each use of Explosive Personality by 40%.
Increase your maximum Health by 150.
Generate 1 ammo for every -1000 explosive damage done.
Reduce the Cooldown of Explosive Personality by 5s, but reduce your Movement Speed by 15%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 3.
Reduce the damage you deal to yourself with Sticky Bombs by 20%.
Increase your maximum Health by 200.
Reduce the Cooldown of Poppy Bomb by 0.4s for each Sticky Bomb you Detonate.
Increase the effect of Poppy Bomb’s Knockback by 45% and cause Poppy Bomb to explode on contact with any surface.
Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 3.
Reduce the damage you deal to yourself with Sticky Bombs by 20%.
Increase your maximum Health by 200.
Reduce the Cooldown of Poppy Bomb by 0.4s for each Sticky Bomb you Detonate.
Increase the effect of Poppy Bomb’s Knockback by 45% and cause Poppy Bomb to explode on contact with any surface.
Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 3.
Reduce the damage you deal to yourself with Sticky Bombs by 20%.
Increase your maximum Health by 200.
Reduce the Cooldown of Poppy Bomb by 0.4s for each Sticky Bomb you Detonate.
Increase the effect of Poppy Bomb’s Knockback by 45% and cause Poppy Bomb to explode on contact with any surface.
Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 4.
Reduce the Cooldown of Disengage by 5s.
Increase the Knockback applied to enemies by Disengage by 8%.
Increase your Reload Speed by 12% for 5s after getting an Elimination.
Increase your maximum Health by 200.
Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 4.
Reduce the Cooldown of Disengage by 5s.
Increase the Knockback applied to enemies by Disengage by 8%.
Increase your Reload Speed by 12% for 5s after getting an Elimination.
Increase your maximum Health by 200.
Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Reload Speed by 40% for 3s after hitting an enemy with your weapon.
Increase the explosion radius of Salvo by 45%.
Reduce the Cooldown of Salvo by 0.75s each time Salvo hits an enemy with its rockets.
Reduce the Cooldown of Fire Spit by 1s for each enemy hit by it.
Increase your maximum Health by 150.
Fire Spit applies a Knockback and deals an additional 300 damage over 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Reload Speed by 40% for 3s after hitting an enemy with your weapon.
Increase the explosion radius of Salvo by 45%.
Reduce the Cooldown of Salvo by 0.75s each time Salvo hits an enemy with its rockets.
Reduce the Cooldown of Fire Spit by 1s for each enemy hit by it.
Increase your maximum Health by 150.
Fire Spit applies a Knockback and deals an additional 300 damage over 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Reload Speed by 30% for 3s after hitting an enemy with your weapon.
Restore 40% of your maximum Booster fuel after using Thrust.
Increase your maximum Health by 200.
Increase your Booster fuel capacity by 10%.
Reduce the Cooldown of Thrust by 39% after getting an Elimination.
Fire Spit applies a Knockback and deals an additional 300 damage over 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 3.
Reduce the damage you deal to yourself with Sticky Bombs by 20%.
Increase your maximum Health by 200.
Reduce the Cooldown of Poppy Bomb by 0.4s for each Sticky Bomb you Detonate.
Increase the effect of Poppy Bomb’s Knockback by 45% and cause Poppy Bomb to explode on contact with any surface.
Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Booster fuel capacity by 20%.
Restore 60% of your maximum Booster fuel after getting a Killing Blow or Elimination.
Consume 75% less Booster fuel for 5s after using Thrust.
Reduce the Cooldown of Thrust by 52% after getting an Elimination.
Restore 10% of your maximum Booster fuel after using Thrust.
Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 32% after getting an Elimination.
Increase your Movement Speed by 16% when Out of Combat.
Increase the duration of Dead Zone by 0.6s.
Increase your maximum Health by 200.
Reduce the Cooldown of Seedling by 2s for each enemy hit by it.
Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 3.
Reduce the damage you deal to yourself with Sticky Bombs by 20%.
Increase your maximum Health by 200.
Reduce the Cooldown of Poppy Bomb by 0.4s for each Sticky Bomb you Detonate.
Increase the effect of Poppy Bomb’s Knockback by 45% and cause Poppy Bomb to explode on contact with any surface.
Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 4.
Reduce the Cooldown of Disengage by 5s.
Increase the Knockback applied to enemies by Disengage by 8%.
Increase your Reload Speed by 12% for 5s after getting an Elimination.
Increase your maximum Health by 200.
Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 32% after getting an Elimination.
Increase your Movement Speed by 16% when Out of Combat.
Increase the duration of Dead Zone by 0.6s.
Increase your maximum Health by 200.
Reduce the Cooldown of Seedling by 2s for each enemy hit by it.
Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Booster fuel capacity by 20%.
Restore 60% of your maximum Booster fuel after getting a Killing Blow or Elimination.
Consume 75% less Booster fuel for 5s after using Thrust.
Reduce the Cooldown of Thrust by 52% after getting an Elimination.
Restore 10% of your maximum Booster fuel after using Thrust.
Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Booster fuel capacity by 20%.
Restore 60% of your maximum Booster fuel after getting a Killing Blow or Elimination.
Consume 75% less Booster fuel for 5s after using Thrust.
Reduce the Cooldown of Thrust by 52% after getting an Elimination.
Restore 10% of your maximum Booster fuel after using Thrust.
Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the size of your Fire Spit by 48%.
Consume 30% less Booster fuel for 5s after using Thrust.
Reduce the Cooldown of Thrust by 2.4s for each enemy hit with Fire Spit.
Reduce the Cooldown of Fire Spit by 2.5s for each enemy hit by it.
Heal for 200 for each enemy hit with Fire Spit.
Fire Spit applies a Knockback and deals an additional 300 damage over 2s.