This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for an additional 450 when using Second Chance.
Increase your maximum Health by 300.
Heal for 160 every 1s for 3s after activating Stasis Field.
Second Chance sends you 1.2000000000000002s further into the past.
Reduce the Cooldown of Second Chance by 2.5s.
Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.