This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Frag Grenade by 1s every 1s while Hustle is active.
Reduce your weapon recoil by 20% while using Iron Sights.
Gain 20% Lifesteal while using Iron Sights.
Reduce the time it takes to bring up Iron Sights by 15%.
Regenerate 8 Ammo every 1s while using Hustle.
Heal for 300 per second while using Hustle.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 315 over 3s after Healing an ally with Kindle Soul.
Increase the travel distance of Wings of Wrath by 20%.
Increase the Stun duration of Pyre Strike by 0.44999999999999996s.
Hitting Kindle Soul increases you and your target's Movement Speed by 15% for 1.5s.
Apply a 140-Health Shield for 2s to allies affected by Kindle Soul.
Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 30% Wrath after hitting an enemy with Pyre Strike.
Reduce the Cooldown of Wings of Wrath by 3s after hitting an enemy with Pyre Strike.
Reduce the Cooldown of Pyre Strike by 1.6s for each successful hit by Wings of Wrath.
Decrease the rate of Wrath decay by 50%.
Heal for 315 over 3s after Healing an ally with Kindle Soul.
When Pyre Strike hits an enemy champion it stops moving until it ends and deals up to 100% more damage to enemies under it, increasing based on the number of hits they take. Surgery (+10% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 600.
Generate 2 Ammo after activating Siege Shield.
Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.
Reduce the Cooldown of Siege Shield by 1.6s.
Gain 30% Lifesteal.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 300 every 1s while Ice Block is active.
Generate 2 Ammo after activating Soar.
Increase your Movement Speed by 10% for 4s after Ice Block ends.
Heal for 90 after using Blink.
Increase the distance traveled by Blink by 24%.
Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.
Increase the range at which you can use Void Grip by 10%.
Heal for 120 every 1s for 10s after applying Astral Mark.
Reduce the Cooldown of Astral Mark by 2s.
Increase your maximum Health by 50.
Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Regenerate 4% Moonlight every 1s while within 30 units of Luna and not using Moonlight.
Lower your gravity and increase your air control by 10% while firing your Light Bow.
Increase your maximum Moonlight capacity by 40%.
Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.
Heal for 50 every time you Heal an ally with Moonlight.
Allies being Healed by Moonlight take 15% reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 600.
Generate 2 Ammo after activating Siege Shield.
Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.
Reduce the Cooldown of Siege Shield by 1.6s.
Gain 30% Lifesteal.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal all of your Turrets for 270 every 1s while you are standing near them.
Increase your maximum Health by 450.
Reset the Cooldown of Rocket Boots after falling to or below 20% Health.
Gain a 300-Health Shield for 3s after activating Rocket Boots.
Heal for 125 every 1s while standing near any of your Turrets.
Modify your Blunderbuss to fire a single slug that deals 600 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 200-Health Shield after activating Nullify.
Heal the target of your Protection for 150.
Increase your maximum Health by 750.
Increase the Movement Speed of your Protection target by 10% for 2s.
Reduce the Cooldown of Recharge by 2s.
Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 625 over 2s while in Smoke Screen.
You do not consume Ammo for 2s after hitting an enemy with Poison Bolts.
Increase your Reload Speed by 40% for 5s after using Poison Bolts.
Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.
Increase the duration of Hidden by 1s.
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the range at which your Retribution target is Revealed by 30 units.
Reduce the Cooldown of Combat Slide by 10% for each enemy hit by your weapons.
Increase your Movement Speed by 20% for 2s after Combat Slide ends.
Increase the travel distance of Combat Slide by 40%.
You gain 20% Lifesteal against your Retribution target.
Increase the damage you deal to your Retribution target by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your air control by 20% until you land after launching yourself with Poppy Bomb.
Reduce your active Cooldowns by 24% after getting an Elimination.
Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.
Increase Grumpy Bomb’s Stun duration by 0.4s.
Reduce the Cooldown of Grumpy Bomb by 4s.
Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Chain range of Shock Pulse by 32%.
Increase your Movement Speed while using Ghost Walk by 20%.
Increase your maximum Ammo by 20%.
Heal for 120 for each enemy hit with Shock Pulse.
Generate 18% of your Ammo for each unique enemy hit by Shock Pulse.
Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 90 every 1s while Shield is active and you are at or below 35% Health.
Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.
Heal for 200 for each enemy hit with Fireball.
Increase your Healing received from others by 20% while at or below 50% Health.
Increase your maximum Health by 750.
Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 300 every 1s while Ice Block is active.
Generate 2 Ammo after activating Soar.
Increase your Movement Speed by 10% for 4s after Ice Block ends.
Heal for 90 after using Blink.
Increase the distance traveled by Blink by 24%.
Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 600.
Generate 2 Ammo after activating Siege Shield.
Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.
Reduce the Cooldown of Siege Shield by 1.6s.
Gain 30% Lifesteal.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Frag Grenade by 1s every 1s while Hustle is active.
Reduce your weapon recoil by 20% while using Iron Sights.
Gain 20% Lifesteal while using Iron Sights.
Reduce the time it takes to bring up Iron Sights by 15%.
Regenerate 8 Ammo every 1s while using Hustle.
Heal for 300 per second while using Hustle.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 600.
Generate 2 Ammo after activating Siege Shield.
Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.
Reduce the Cooldown of Siege Shield by 1.6s.
Gain 30% Lifesteal.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 600.
Generate 2 Ammo after activating Siege Shield.
Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.
Reduce the Cooldown of Siege Shield by 1.6s.
Gain 30% Lifesteal.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Frag Grenade by 4s for each enemy hit by it.
Reduce your weapon recoil by 40% while using Iron Sights.
Increase your Movement Speed after deactivating Hustle by 30% for 1.5s.
Increase your maximum Ammo by 8.
Gain 10% Lifesteal while using Iron Sights.
Heal for 300 per second while using Hustle.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Harpoon by 6s.
Jump height is increased for your first jump within 1s after exiting a Shortcut.
Heal for 200 every 1s while standing near a Shortcut.
Reduce the Cooldown of Harpoon by 0.8s for each enemy hit by Broadside.
Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 6%.
The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 8% after getting an Elimination.
Increase your Movement Speed by 32% for 3s after activating Battle Shout.
Increase your maximum Ammo by 3.
Increase your maximum Health by 600.
Reduce the Cooldown of Battle Shout by 3s.
Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Regenerate 4% Moonlight every 1s while within 30 units of Luna and not using Moonlight.
Lower your gravity and increase your air control by 10% while firing your Light Bow.
Increase your maximum Moonlight capacity by 40%.
Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.
Heal for 50 every time you Heal an ally with Moonlight.
Allies being Healed by Moonlight take 15% reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Booster fuel capacity by 50%.
Reduce the Cooldown of Thrust by 100% after dropping to or below 30% Health.
Restore 20% of your maximum Booster fuel after using Thrust.
Reduce the Cooldown of Thrust by 1.2s for each enemy hit with Fire Spit.
Consume 60% less Booster fuel for 5s after using Thrust.
Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.