This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of the Lift applied by Reckoning by 50%.
Reduce the damage your other allies take by 5% while they are within 35 units of the middle wall segment of your Sanctuary.
Heal for 140 for each enemy hit with Reckoning.
Increase your maximum Health by 450.
Reduce the damage you take by 16% for 2s after activating Conviction.
Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.