This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Salvo by 1.25s each time Salvo hits an enemy with its rockets.
Heal for 100 for each enemy hit with Fire Spit.
Heal for 105 for each enemy hit by your Salvo rockets.
Increase your maximum Health by 150.
Increase the explosion radius of Salvo by 30%.
Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 12% for 4s after getting an Elimination.
Increase your maximum Ammo by 1.
Reduce the Cooldown of Whirl by 2s after using Billow.
Increase your Movement Speed by 55% while Billow is active.
Reduce the Cooldown of Billow by 70% after getting an Elimination.
Heal for 15% of your maximum Health per second while using Billow.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 12% for 4s after getting an Elimination.
Increase your maximum Ammo by 1.
Reduce the Cooldown of Whirl by 2s after using Billow.
Increase your Movement Speed by 55% while Billow is active.
Reduce the Cooldown of Billow by 70% after getting an Elimination.
Heal for 15% of your maximum Health per second while using Billow.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Reduce your active Cooldowns by 10% after getting an Elimination.
Increase the duration of Hunter's Mark by 0.6s.
Heal for 1000 after getting a Killing Blow on an enemy affected by Hunter’s Mark.
Increase your maximum Ammo by 6.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 300 every 1s while Ice Block is active.
Increase your Movement Speed during Soar by 14%.
Reduce your active Cooldowns by 8% after getting an Elimination.
Increase the distance traveled by Blink by 12%.
Increase maximum Health by 150.
Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 300 every 1s while Ice Block is active.
Increase your Movement Speed during Soar by 14%.
Reduce your active Cooldowns by 8% after getting an Elimination.
Increase the distance traveled by Blink by 12%.
Increase maximum Health by 150.
Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Rune of Travel by 1s.
Increase your Movement Speed by 24% while Rune of Travel is active.
Reduce the Cooldown of Overcharge by 0.5s.
Gain 25% Lifesteal while Overcharge is active.
Increase the duration of Overcharge by 1s.
Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 12% for 4s after getting an Elimination.
Increase your maximum Ammo by 1.
Reduce the Cooldown of Whirl by 2s after using Billow.
Increase your Movement Speed by 55% while Billow is active.
Reduce the Cooldown of Billow by 70% after getting an Elimination.
Heal for 15% of your maximum Health per second while using Billow.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 12% for 4s after getting an Elimination.
Increase your maximum Ammo by 1.
Reduce the Cooldown of Whirl by 2s after using Billow.
Increase your Movement Speed by 55% while Billow is active.
Reduce the Cooldown of Billow by 70% after getting an Elimination.
Heal for 15% of your maximum Health per second while using Billow.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Reduce your active Cooldowns by 10% after getting an Elimination.
Increase the duration of Hunter's Mark by 0.6s.
Heal for 1000 after getting a Killing Blow on an enemy affected by Hunter’s Mark.
Increase your maximum Ammo by 6.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Reduce your active Cooldowns by 10% after getting an Elimination.
Increase the duration of Hunter's Mark by 0.6s.
Heal for 1000 after getting a Killing Blow on an enemy affected by Hunter’s Mark.
Increase your maximum Ammo by 6.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Reduce your active Cooldowns by 10% after getting an Elimination.
Increase the duration of Hunter's Mark by 0.6s.
Heal for 1000 after getting a Killing Blow on an enemy affected by Hunter’s Mark.
Increase your maximum Ammo by 6.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Salvo by 1.25s each time Salvo hits an enemy with its rockets.
Heal for 100 for each enemy hit with Fire Spit.
Heal for 105 for each enemy hit by your Salvo rockets.
Increase your maximum Health by 150.
Increase the explosion radius of Salvo by 30%.
Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Reduce your active Cooldowns by 10% after getting an Elimination.
Increase the duration of Hunter's Mark by 0.6s.
Heal for 1000 after getting a Killing Blow on an enemy affected by Hunter’s Mark.
Increase your maximum Ammo by 6.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 300 every 1s while Ice Block is active.
Increase your Movement Speed during Soar by 14%.
Reduce your active Cooldowns by 8% after getting an Elimination.
Increase the distance traveled by Blink by 12%.
Increase maximum Health by 150.
Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Hidden by 2s.
You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.
Increase your Movement Speed by 25% while Hidden is active.
Increase your Movement Speed by 10% for 4s after getting an Elimination.
Increase the duration of Hidden by 4s.
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 200 after getting a Killing Blow on an enemy affected by Hunter’s Mark.
Generate 9 Ammo after getting an Elimination.
Increase your maximum Ammo by 10.
Reduce your active Cooldowns by 10% after getting an Elimination.
Increase your maximum Health by 250.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 200 after getting a Killing Blow on an enemy affected by Hunter’s Mark.
Generate 9 Ammo after getting an Elimination.
Increase your maximum Ammo by 10.
Reduce your active Cooldowns by 10% after getting an Elimination.
Increase your maximum Health by 250.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 200 after getting a Killing Blow on an enemy affected by Hunter’s Mark.
Generate 9 Ammo after getting an Elimination.
Increase your maximum Ammo by 10.
Reduce your active Cooldowns by 10% after getting an Elimination.
Increase your maximum Health by 250.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 5% while Hunter's Mark is active.
Generate 15 Ammo after getting an Elimination.
Increase your maximum Ammo by 10.
Reduce your active Cooldowns by 20% after getting an Elimination.
Increase your Movement Speed by 16% for 4s after using Fire Bomb.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Salvo by 1.25s each time Salvo hits an enemy with its rockets.
Heal for 100 for each enemy hit with Fire Spit.
Heal for 105 for each enemy hit by your Salvo rockets.
Increase your maximum Health by 150.
Increase the explosion radius of Salvo by 30%.
Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 5% while Hunter's Mark is active.
Generate 15 Ammo after getting an Elimination.
Increase your maximum Ammo by 10.
Reduce your active Cooldowns by 20% after getting an Elimination.
Increase your Movement Speed by 16% for 4s after using Fire Bomb.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the effect of Poppy Bomb’s Knockback by 75% and cause Poppy Bomb to explode on contact with any surface.
Heal for 75 after using Poppy Bomb.
Increase your air control by 20% until you land after launching yourself with Poppy Bomb.
Increase Grumpy Bomb’s Stun duration by 0.30000000000000004s.
Reduce the Cooldown of Grumpy Bomb by 3.2s.
Reduces the time it takes for Grumpy Bomb to explode by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 300 every 1s while Ice Block is active.
Increase your Movement Speed during Soar by 14%.
Reduce your active Cooldowns by 8% after getting an Elimination.
Increase the distance traveled by Blink by 12%.
Increase maximum Health by 150.
Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Health of all your Turrets by 280.
When a Turret is destroyed, reduce your active Cooldowns by 10%.
Heal all of your Turrets for 360 every 1s while you are standing near them.
Heal for 100 every 1s while standing near any of your Turrets.
Heal for 60 each time one of your base Turrets hits an enemy.
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.