This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Regenerate 5% Moonlight every 1s while not using Moonlight.
Heal for 10 every time you Heal an ally with Moonlight.
Reduce the Cooldown of Luna's redeploy by 0.1s after healing with Moonlight.
Increase allies' Movement Speed by 24% while they are being Healed by Moonlight.
Increase your maximum Moonlight capacity by 32%.
Allies being Healed by Moonlight take 15% reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.
Heal yourself for 60% of Healing Potion's effect if you hit an ally but not yourself.
Increase your Healing received by 18% while at or below 50% Health.
Increase the radius of Healing Potion by 32%.
Increase the duration of Weightless by 0.4s.
Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 200.
Heal for 45% of your maximum Health after getting a Killing Blow on your Retribution target.
You gain 10% Lifesteal against your Retribution target.
Increase your Movement Speed by 50% for 2s after Combat Slide ends.
Increase your Movement Speed by 3%.
Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Passing through Stasis Field increases your allies' or your own Movement Speed by 28% for 3s.
Increase your Healing received from others by 5% while at or below 50% Health.
Increase your maximum Health by 450.
Reduce the Cooldown of Second Chance by 1.5s.
Reduce the Cooldown of Stasis Field by 4s after hitting an enemy with Setback.
When you use Second Chance you also Rewind enemies within 20 units 3s into the past.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Regenerate 5% Moonlight every 1s while not using Moonlight.
Heal for 10 every time you Heal an ally with Moonlight.
Reduce the Cooldown of Luna's redeploy by 0.1s after healing with Moonlight.
Increase allies' Movement Speed by 24% while they are being Healed by Moonlight.
Increase your maximum Moonlight capacity by 32%.
Allies being Healed by Moonlight take 15% reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.
Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.
Activating Dodge Roll heals you for 300.
Increase your maximum Ammo by 2.
Increase the distance traveled when using Dodge Roll by 20%.
For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.