This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Blast Shot by 2s for each enemy it hits.
Heal for 375 over 2s for each enemy hit by Blast Shot.
Increase the distance traveled when using Dodge Roll by 20%.
Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.
Increase your maximum Health by 100.
For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the travel distance of Combat Slide by 50%.
Heal for 30% of your maximum Health after getting a Killing Blow on your Retribution target.
Increase your Movement Speed by 10% for 2s after Combat Slide ends.
Increase your Movement Speed by 15%.
Reduce the Cooldown of Combat Slide by 10% for each enemy hit by your weapons.
Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.