This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Emitter by 5s.
Gain a 150-Health Shield for 4s after dropping to or below 30% Health.
Heal for 250 every 1s while Emitter is active.
Increase the travel distance of Advance by 7%.
Increase the duration of Emitter by 3s.
Increase the radius of Missile Launcher's explosions by 66%.