This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce scope-in and scope-out time by 60%.
Hitting an enemy with your Sniper Rifle in Carbine mode lowers the Cooldown of Transporter by 0.6s.
Increase your Movement Speed while in Sniper Mode by 75%.
Heal for 18% of your maximum Health after Teleporting with Transporter.
Hitting an enemy with a fully-charged Sniper Mode shot generates 2 Ammo.
For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage you deal to yourself with Sticky Bombs by 20%.
Reduce the Cooldown of Poppy Bomb by 0.5s for each Sticky Bomb you Detonate.
Reduce the Cooldown of Grumpy Bomb by 3.2s.
Heal for 150 after using Poppy Bomb.
Increase your air control by 30% until you land after launching yourself with Poppy Bomb.
Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.