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410
Yishimaru

NA - Updated 4 months ago

Most Played Champions
Season 6
Barik
Front Line
1.74 KDA
294 / 348 / 622
32 - 17 (65%)
9h 16m
Androxus
Flanker
1.35 KDA
520 / 510 / 332
29 - 18 (62%)
9h 05m
Raum
Front Line
1.49 KDA
272 / 435 / 754
27 - 23 (54%)
9h 51m
Lex
Flanker
1.56 KDA
492 / 446 / 404
25 - 17 (60%)
6h 53m
Drogoz
Damage
1.67 KDA
474 / 380 / 323
25 - 18 (58%)
7h 41m
Player Stats
Totals
Matches
Played
1,232
Won
615
Lost
617
Player Kills
KDA
1.43
Kills
9,573
Deaths
11,311
Assists
13,213
Objectives
CPM
282
Credits
3,844,744
Objective Time
1,589m 1s
Damage
Player
58,696,895
Team Healing
17,514,744
Self Healing
11,055,646
Weapon
46,525,283
Shielding
10,730,957
Taken
63,524,066

Casual Queues

Normal: Siege
948 Games
1,563
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

191h 23m
playtime
51.48%
Win/Loss Ratio
1.42
kda
488
wins
2,785,814
Credits
243
CPM
7,364
kills
8,893
deaths
10,550
assists
46,390,372
damage
4,040
dpm
37,162,347
Weapon
53,436,539
taken
10,065,087
Shielding
15,138,305
healing
9,260,855
self healing
1,345m 18s
objective time
460
losses
Normal: Onslaught
144 Games
1,476
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

21h 51m
playtime
43.75%
Win/Loss Ratio
1.34
kda
63
wins
640,644
Credits
489
CPM
1,119
kills
1,408
deaths
1,540
assists
7,096,700
damage
5,413
dpm
5,287,680
Weapon
6,155,342
taken
516,691
Shielding
1,683,544
healing
1,046,291
self healing
243m 43s
objective time
81
losses
Normal: Team Deathmatch
140 Games
1,545
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

13h 39m
playtime
45.71%
Win/Loss Ratio
1.64
kda
64
wins
418,286
Credits
511
CPM
1,090
kills
1,010
deaths
1,123
assists
5,209,823
damage
6,361
dpm
4,075,256
Weapon
3,932,185
taken
149,179
Shielding
692,895
healing
748,500
self healing
0s
objective time
76
losses
Recently Played
March 28th - April 27th

All Queues

Normal: Onslaught

Normal: Payload

Normal: Siege

Normal: Team Deathmatch

Recent Matches