This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 60 every 0.5s while at least one wall segment of Sanctuary is active.
Using an ability above Ire threshold Heals you for 150.
Increase your maximum Health by 750.
Heal for 150 after activating Conviction.
Reduce the damage you take by 3% while at least one wall segment of Sanctuary is active.
Gain 30% Lifesteal on your hits with Judgement.