This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 250 every 1s while standing near a Shortcut.
Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 6%.
Increase the Healing you receive by 5% while at or below 50% Health.
Heal for 150 for each enemy hit by Broadside.
Increase your maximum Health by 250.
Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 50% for 4s after you activate Nine Lives.
Heal for 210 after using Pounce.
Increase your maximum Health by 250.
Increase the Movement Speed bonus while using Prowl by 10%.
Heal for an additional 80 with Nine Lives.
Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 50% for 4s after you activate Nine Lives.
Heal for 210 after using Pounce.
Increase your maximum Health by 250.
Increase the Movement Speed bonus while using Prowl by 10%.
Heal for an additional 80 with Nine Lives.
Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 250 every 1s while standing near a Shortcut.
Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 6%.
Increase the Healing you receive by 5% while at or below 50% Health.
Heal for 150 for each enemy hit by Broadside.
Increase your maximum Health by 250.
Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.