This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Emitter by 5s.
Heal for 80 after activating Advance.
Gain a 600-Health Shield for 4s after dropping to or below 30% Health.
Heal 60 health for each player hit by Missile Launcher.
Reduce your damage taken by 12% for 3s after activating Advance.
Increase the radius of Missile Launcher's explosions by 66%.