This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 450.
Reduce the Movement Speed penalty during Power Siphon by 15%.
Reduce your damage taken by up to 16% based on the number of Calamity Blast charges you have stored.
Increase your Movement Speed by 10% for each Calamity Charge you have.
Generate 6% Power Siphon charge for each enemy hit with Massacre Axe.
Reduce the damage you take by 20% while at or below 50% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your base jump height by 150%.
Reduce the damage you take by 18% for 2s after activating Shadow Bombs.
Heal for 40 after activating Shadow Bombs.
Generate 25% Ultimate charge for each enemy hit with your Ultimate.
Increase your maximum Health by 40.
Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Counter by 15% after successfully hitting an enemy with Counter.
Increase your Movement Speed by 18% for 4s after getting an Elimination.
Increase your Reload Speed by 50%.
Increase your maximum Health by 200.
Reduce the Cooldown of Billow by 28% after getting an Elimination.
Your heavy hit with Inferno Blade deals an additional 150 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage your other allies take by 20% while they are within 35 units of the middle wall segment of your Sanctuary.
Heal for 70 for each enemy hit with Reckoning.
Increase your maximum Health by 150.
Increase the duration of the Lift applied by Reckoning by 50%.
Reduce the damage you take by 12% while at least one wall segment of Sanctuary is active.
Your Ire no longer decays due to not taking or dealing damage, but you no longer gain the passive damage increase while above Ire threshold.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 150.
Increase the Abyssal Rift's pulse area of effect by 60%.
Increase the slow strength of the rift's pulses by 25%.
Increase the max health damage of Royal Presence's Poison aura by 6%.
Increase the radius of Royal Presence's Poison aura by 20%.
Royal Presence's reactivation now only hits the first enemy in its path, and instead Roots them for 2.25s. Increase the Range of the reactivation by 50%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Your Savage Tear deals an additional 10% base damage per stack of Curse on your target.
Increase your maximum Health by 150.
Increase the duration of Curse stacks by 0.6s.
Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -5s.
Reduce the Cooldown of Savage Tear by 2.5s.
Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the area of effect of all your explosions by 10%.
Increase the travel speed of Hail of Bombs when deploying it by 30%.
Increase the explosion radius of Hail of Bombs' explosives by 30%.
Increase the vertical movement from each use of Explosive Personality by 120%.
Hits with Grenade Launcher increase Reload Speed by 5% for 1s, stacking up to 3 times. Additional hits refresh the duration.
Reduce the range of Hail of Bombs by 50%, concentrating the explosions in a smaller area, and reduce the Cooldown of Hail of Bombs by 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Counter by 15% after successfully hitting an enemy with Counter.
Increase your Movement Speed by 18% for 4s after getting an Elimination.
Increase your Reload Speed by 50%.
Increase your maximum Health by 200.
Reduce the Cooldown of Billow by 28% after getting an Elimination.
Your heavy hit with Inferno Blade deals an additional 150 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 150.
Increase the Abyssal Rift's pulse area of effect by 60%.
Increase the slow strength of the rift's pulses by 25%.
Increase the max health damage of Royal Presence's Poison aura by 6%.
Increase the radius of Royal Presence's Poison aura by 20%.
Royal Presence's reactivation now only hits the first enemy in its path, and instead Roots them for 2.25s. Increase the Range of the reactivation by 50%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 150.
Increase the Abyssal Rift's pulse area of effect by 60%.
Increase the slow strength of the rift's pulses by 25%.
Increase the max health damage of Royal Presence's Poison aura by 6%.
Increase the radius of Royal Presence's Poison aura by 20%.
Royal Presence's reactivation now only hits the first enemy in its path, and instead Roots them for 2.25s. Increase the Range of the reactivation by 50%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Nade Launcher by 0.5s.
Reduce your active Cooldowns by 30% after getting an Elimination.
Increase your maximum Health by 50.
Reduce the Cooldown of Fire Bomb by 3s.
Reduce the damage you deal to yourself with Fire Bomb by 100%.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 280 every 1s while channeling Restore Soul.
Reduce the Cooldown of Shadow Travel by 2.4000000000000004s after activating Restore Soul. This can only occur once every 5s.
Reduce the cast time of Shadow Travel by 50%.
Increase your Movement Speed by 8% while Shadow Travel is active.
Increase your Ultimate charge rate by 14%.
Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 150.
Increase the Abyssal Rift's pulse area of effect by 60%.
Increase the slow strength of the rift's pulses by 25%.
Increase the max health damage of Royal Presence's Poison aura by 6%.
Increase the radius of Royal Presence's Poison aura by 20%.
Royal Presence's reactivation now only hits the first enemy in its path, and instead Roots them for 2.25s. Increase the Range of the reactivation by 50%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 150.
Increase the Abyssal Rift's pulse area of effect by 60%.
Increase the slow strength of the rift's pulses by 25%.
Increase the max health damage of Royal Presence's Poison aura by 6%.
Increase the radius of Royal Presence's Poison aura by 20%.
Royal Presence's reactivation now only hits the first enemy in its path, and instead Roots them for 2.25s. Increase the Range of the reactivation by 50%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 150.
Increase the Abyssal Rift's pulse area of effect by 60%.
Increase the slow strength of the rift's pulses by 25%.
Increase the max health damage of Royal Presence's Poison aura by 6%.
Increase the radius of Royal Presence's Poison aura by 20%.
Royal Presence's reactivation now only hits the first enemy in its path, and instead Roots them for 2.25s. Increase the Range of the reactivation by 50%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 150.
Increase the Abyssal Rift's pulse area of effect by 60%.
Increase the slow strength of the rift's pulses by 25%.
Increase the max health damage of Royal Presence's Poison aura by 6%.
Increase the radius of Royal Presence's Poison aura by 20%.
Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 5% for 2s after using Whirl.
Increase your Movement Speed by 18% for 4s after getting an Elimination.
Increase your Reload Speed by 50%.
Increase your maximum Health by 200.
Reduce the Cooldown of Billow by 28% after getting an Elimination.
Your heavy hit with Inferno Blade deals an additional 150 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 150.
Increase the Abyssal Rift's pulse area of effect by 60%.
Increase the slow strength of the rift's pulses by 25%.
Increase the max health damage of Royal Presence's Poison aura by 6%.
Increase the radius of Royal Presence's Poison aura by 20%.
Royal Presence's reactivation now only hits the first enemy in its path, and instead Roots them for 2.25s. Increase the Range of the reactivation by 50%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 7% for 5s after getting a Killing Blow or Elimination.
Increase your Healing received by 5% while at or below 50% Health.
Reduce all active Cooldowns by 70% after getting an Elimination.
Increase the jump strength of Heroic Leap by 25%.
Increase your Reload Speed by 21%.
Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 5% for 2s after using Whirl.
Increase your Movement Speed by 18% for 4s after getting an Elimination.
Increase your Reload Speed by 50%.
Increase your maximum Health by 200.
Reduce the Cooldown of Billow by 28% after getting an Elimination.
Your heavy hit with Inferno Blade deals an additional 150 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 5% for 2s after using Whirl.
Increase your Movement Speed by 18% for 4s after getting an Elimination.
Increase your Reload Speed by 50%.
Increase your maximum Health by 200.
Reduce the Cooldown of Billow by 28% after getting an Elimination.
Your heavy hit with Inferno Blade deals an additional 150 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Health of your Bulwark by 600.
Reduce your damage taken by 40% for 2s after hitting an enemy with Commander's Grab.
Reduce your active Cooldowns by 8% after getting an Elimination.
Increase your maximum Health by 750.
Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Dredge Anchor by 3s.
Increase your Healing received from other players by 12% while at or below 50% Health.
Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.
Heal for 600 after hitting an enemy with Dredge Anchor.
Reduce your damage taken by 10% for 2s after hitting an enemy with Dredge Anchor.
For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage your other allies take by 20% while they are within 35 units of the middle wall segment of your Sanctuary.
Heal for 70 for each enemy hit with Reckoning.
Increase your maximum Health by 150.
Increase the duration of the Lift applied by Reckoning by 50%.
Reduce the damage you take by 12% while at least one wall segment of Sanctuary is active.
Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.