This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 40% after getting an Elimination.
Heal for 600 after getting a Killing Blow on an enemy affected by Hunter’s Mark.
Increase your Movement Speed by 24% for 4s after using Fire Bomb.
Reduce the damage you deal to yourself with Fire Bomb by 20%.
Reduce the Cooldown of Nade Launcher by 2s.
Nade Launcher has 3 charges, but reduce the damage of each to 650.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.
Reduce the Cooldown of Astral Mark by 2s.
Increase the duration of Astral Mark by 1.6s.
Increase the range of Astral Mark by 12%.
Reduce the Cooldown of Void Grip by 2.4s.
Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reset the Cooldown of Withdraw after dropping to or below 45% Health.
Increase your Movement Speed by 14% for 3s after using Withdraw.
Reduce the Movement Speed penalty while drawing your Longbow by 20%.
Reduce the Cooldown of Crippling Arrow by 3s.
Reduce the Cooldown of Withdraw by 2.4s.
Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce damage taken by 3% while using Hustle.
Generate 18 Ammo for each enemy hit with Frag Grenade.
Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.
Generate 35 Ammo after getting a Killing Blow or Elimination.
Increase your Movement Speed after deactivating Hustle by 10% for 1.5s.
Increase the radius of Frag Grenade's explosion by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Activating Fire Bomb heals you for 400 over 2s.
Reduce your active Cooldowns by 10% after getting an Elimination.
Increase your Movement Speed by 32% for 4s after using Fire Bomb.
Reduce the damage you deal to yourself with Fire Bomb by 20%.
Reduce the Cooldown of Fire Bomb by 3s.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce damage taken by 3% while using Hustle.
Generate 18 Ammo for each enemy hit with Frag Grenade.
Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.
Generate 35 Ammo after getting a Killing Blow or Elimination.
Increase your Movement Speed after deactivating Hustle by 10% for 1.5s.
Increase the radius of Frag Grenade's explosion by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Activating Fire Bomb heals you for 400 over 2s.
Reduce your active Cooldowns by 10% after getting an Elimination.
Increase your Movement Speed by 32% for 4s after using Fire Bomb.
Reduce the damage you deal to yourself with Fire Bomb by 20%.
Reduce the Cooldown of Fire Bomb by 3s.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce damage taken by 3% while using Hustle.
Generate 18 Ammo for each enemy hit with Frag Grenade.
Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.
Generate 35 Ammo after getting a Killing Blow or Elimination.
Increase your Movement Speed after deactivating Hustle by 10% for 1.5s.
Increase the radius of Frag Grenade's explosion by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reset the Cooldown of Withdraw after dropping to or below 45% Health.
Increase your Movement Speed by 14% for 3s after using Withdraw.
Reduce the Movement Speed penalty while drawing your Longbow by 20%.
Reduce the Cooldown of Crippling Arrow by 3s.
Reduce the Cooldown of Withdraw by 2.4s.
Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Astral Mark by 1.6s.
Reduce the Cooldown of Void Grip by 1.2s.
Increase the range at which you can use Void Grip by 10%.
Increase the range of Astral Mark by 16%.
Reduce the Cooldown of Astral Mark by 2s.
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reset the Cooldown of Withdraw after dropping to or below 45% Health.
Increase your Movement Speed by 14% for 3s after using Withdraw.
Reduce the Movement Speed penalty while drawing your Longbow by 20%.
Reduce the Cooldown of Crippling Arrow by 3s.
Reduce the Cooldown of Withdraw by 2.4s.
Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce damage taken by 3% while using Hustle.
Generate 18 Ammo for each enemy hit with Frag Grenade.
Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.
Generate 35 Ammo after getting a Killing Blow or Elimination.
Increase your Movement Speed after deactivating Hustle by 10% for 1.5s.
Increase the radius of Frag Grenade's explosion by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.
Reduce the Cooldown of Billow by 28% after getting an Elimination.
Reduce the Cooldown of Whirl by 1.5s for each enemy it hits.
Reduce the Cooldown of Whirl by 4s after using Billow.
Heal for 100 after using Counter.
Your heavy hit with Inferno Blade deals an additional 150 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the cooldown of Tendril by 3s.
Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.
Reduce the Cooldown of Dark Siphon and Obliteration by 0.8s after activating Tendril.
Reduce the Cooldown of Tendril by 2.4s after hitting an enemy with Dark Siphon.
Gain a 225 Shield for 5s after activating Tendril.
Obliteration now Silences enemies hit for 1.65s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reset the Cooldown of Withdraw after dropping to or below 45% Health.
Increase your Movement Speed by 14% for 3s after using Withdraw.
Reduce the Movement Speed penalty while drawing your Longbow by 20%.
Reduce the Cooldown of Crippling Arrow by 3s.
Reduce the Cooldown of Withdraw by 2.4s.
Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Activating Fire Bomb heals you for 400 over 2s.
Reduce your active Cooldowns by 10% after getting an Elimination.
Increase your Movement Speed by 32% for 4s after using Fire Bomb.
Reduce the damage you deal to yourself with Fire Bomb by 20%.
Reduce the Cooldown of Fire Bomb by 3s.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Activating Fire Bomb heals you for 400 over 2s.
Reduce your active Cooldowns by 10% after getting an Elimination.
Increase your Movement Speed by 32% for 4s after using Fire Bomb.
Reduce the damage you deal to yourself with Fire Bomb by 20%.
Reduce the Cooldown of Fire Bomb by 3s.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce damage taken by 3% while using Hustle.
Generate 18 Ammo for each enemy hit with Frag Grenade.
Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.
Generate 35 Ammo after getting a Killing Blow or Elimination.
Increase your Movement Speed after deactivating Hustle by 10% for 1.5s.
Increase the radius of Frag Grenade's explosion by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reset the Cooldown of Withdraw after dropping to or below 45% Health.
Increase your Movement Speed by 14% for 3s after using Withdraw.
Reduce the Movement Speed penalty while drawing your Longbow by 20%.
Reduce the Cooldown of Crippling Arrow by 3s.
Reduce the Cooldown of Withdraw by 2.4s.
Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reset the Cooldown of Withdraw after dropping to or below 45% Health.
Increase your Movement Speed by 14% for 3s after using Withdraw.
Reduce the Movement Speed penalty while drawing your Longbow by 20%.
Reduce the Cooldown of Crippling Arrow by 3s.
Reduce the Cooldown of Withdraw by 2.4s.
Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reset the Cooldown of Withdraw after dropping to or below 45% Health.
Increase your Movement Speed by 14% for 3s after using Withdraw.
Reduce the Movement Speed penalty while drawing your Longbow by 20%.
Reduce the Cooldown of Crippling Arrow by 3s.
Reduce the Cooldown of Withdraw by 2.4s.
Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce damage taken by 3% while using Hustle.
Generate 18 Ammo for each enemy hit with Frag Grenade.
Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.
Generate 35 Ammo after getting a Killing Blow or Elimination.
Increase your Movement Speed after deactivating Hustle by 10% for 1.5s.
Increase the radius of Frag Grenade's explosion by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reset the Cooldown of Withdraw after dropping to or below 45% Health.
Increase your Movement Speed by 14% for 3s after using Withdraw.
Reduce the Movement Speed penalty while drawing your Longbow by 20%.
Reduce the Cooldown of Crippling Arrow by 3s.
Reduce the Cooldown of Withdraw by 2.4s.
Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Activating Fire Bomb heals you for 400 over 2s.
Reduce your active Cooldowns by 10% after getting an Elimination.
Increase your Movement Speed by 32% for 4s after using Fire Bomb.
Reduce the damage you deal to yourself with Fire Bomb by 20%.
Reduce the Cooldown of Fire Bomb by 3s.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reset the Cooldown of Withdraw after dropping to or below 45% Health.
Increase your Movement Speed by 14% for 3s after using Withdraw.
Reduce the Movement Speed penalty while drawing your Longbow by 20%.
Reduce the Cooldown of Crippling Arrow by 3s.
Reduce the Cooldown of Withdraw by 2.4s.
Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.