This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Decrease the Cooldown of Body and Soul by 2.4s.
Heal for 34 every 0.25s during Body and Soul.
Increase the area of effect of Spirit Lure's explosion by 5%.
Increase the duration of Body and Soul by 0.5s.
Reduce the Cooldown of Savage Tear by 1.5s.
Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Decrease the Cooldown of Body and Soul by 2.4s.
Heal for 34 every 0.25s during Body and Soul.
Increase the area of effect of Spirit Lure's explosion by 5%.
Increase the duration of Body and Soul by 0.5s.
Reduce the Cooldown of Savage Tear by 1.5s.
Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Decrease the Cooldown of Body and Soul by 2.4s.
Heal for 34 every 0.25s during Body and Soul.
Increase the area of effect of Spirit Lure's explosion by 5%.
Increase the duration of Body and Soul by 0.5s.
Reduce the Cooldown of Savage Tear by 1.5s.
Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.